Delta-v/Content.Server/StationEvents/Components
Psychpsyo 9a68cf0b0e
Re-add improved random sentience event (#29123)
* Re-add improved random sentience event

* Make randomly sentient PDA more likely

* Make vending machine sentience less likely

* Make requested changes

* Make randomly sentient captain's gear more likely

* Sentient captain sabre has pirate accent

* Tweak new random sentient object a bit more

* Sentient PDA improvements

* Apply recommended fixes

* Add requested changes

* Fix merge conflict
2024-08-18 17:41:12 -06:00
..
AlertLevelInterceptionRuleComponent.cs Add syndicate sleeper agents random event (#27501) 2024-05-03 10:13:35 +10:00
AnomalySpawnRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BasicStationEventSchedulerComponent.cs refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
BluespaceArtifactRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BluespaceLockerRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BreakerFlipRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BureaucraticErrorRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CargoGiftsRuleComponent.cs Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
ClericalErrorRuleComponent.cs clerical error station event (#23091) 2023-12-27 20:09:05 -07:00
FalseAlarmRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GasLeakRuleComponent.cs buff gas leak event (#25864) 2024-03-06 12:41:03 +11:00
ImmovableRodRuleComponent.cs Immovable Rod visual variations (#25932) 2024-03-24 23:45:52 +01:00
IonStormRuleComponent.cs Ion storm event (#20277) 2023-10-26 22:40:13 -04:00
KudzuGrowthRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassHallucinationsRuleComponent.cs MassHallucinationsRule Minor Refactor (#28748) 2024-07-20 15:53:57 +10:00
MeteorSwarmComponent.cs Revamped Meteor Swarm (#28974) 2024-06-14 20:38:43 -07:00
PowerGridCheckRuleComponent.cs Power monitoring console overhaul (#20927) 2023-12-24 17:07:41 +11:00
RampingStationEventSchedulerComponent.cs Event scheduler setting tweaks (#31018) 2024-08-15 13:33:17 -06:00
RandomEntityStorageSpawnRuleComponent.cs Fix closet skeletons spawning in nullspace (#22942) 2023-12-24 23:48:58 -07:00
RandomSentienceRuleComponent.cs Re-add improved random sentience event (#29123) 2024-08-18 17:41:12 -06:00
RandomSpawnRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SentienceTargetComponent.cs Re-add improved random sentience event (#29123) 2024-08-18 17:41:12 -06:00
SolarFlareRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SpaceSpawnRuleComponent.cs item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
StationEventComponent.cs Sleeper agents event no longer occurs when evacuation is called (#30646) 2024-08-05 13:17:53 +10:00
VentClogRuleComponent.cs A return to foam (foam rework) (#20831) 2023-10-27 13:52:11 +11:00
VentCritterSpawnLocationComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
VentCrittersRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00