..
AME
Improve construction logs ( #13146 )
2023-01-20 08:17:57 -08:00
Abilities
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Access
add support for per-id access on AccessReaderComponent ( #13659 )
2023-02-28 08:03:55 -08:00
Actions
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
Add non-players button to log viewer ( #14097 )
2023-02-28 08:09:35 -08:00
Advertise
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Advertisements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Afk
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
AirlockPainter
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Alert
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
AlertLevel
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Animals
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Announcements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Anomaly
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Arcade
Add atmosian plushie ( #14062 )
2023-02-17 13:57:14 -08:00
Armor
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Atmos
Silly value change ( #14180 )
2023-02-19 23:12:26 +11:00
Audio
Fix playglobalsound with a volume parameter being too loud ( #13421 )
2023-01-10 14:45:08 -07:00
BarSign /Systems
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
Anomalies ( #13371 )
2023-01-16 21:05:20 -08:00
Bed
make emagged marker component (fixed version of #13867 ) ( #14096 )
2023-02-18 19:03:06 -06:00
Bible
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
Body
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Botany
DoAfter Refactor Fixes ( #14278 )
2023-02-25 23:33:06 -06:00
Bql
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle /Systems
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
CPUJob /JobQueues
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
CardboardBox
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Cargo
Make pricing system aware of SpawnItemsOnUseComponent ( #13626 )
2023-02-28 07:55:25 -08:00
CartridgeLoader
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
CharacterInfo
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
Chat
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
Chemistry
Add cooldown to hypospray ( #13953 )
2023-02-27 13:19:52 -08:00
Chunking
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Cleanable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Climbing
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Cloning
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Clothing
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
CombatMode
Predicted stamina ( #12413 )
2022-11-08 14:34:07 -06:00
Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Communications
make emagged marker component (fixed version of #13867 ) ( #14096 )
2023-02-18 19:03:06 -06:00
Configurable
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Connection
Fix whitelist ( #14181 )
2023-02-19 06:28:14 -08:00
Construction
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Containers
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Contests
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Crayon
Crayonsystem cleanup ( #13400 )
2023-02-26 23:55:44 +11:00
CrewManifest
add support for per-id access on AccessReaderComponent ( #13659 )
2023-02-28 08:03:55 -08:00
Cuffs
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Damage
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Database
Add non-players button to log viewer ( #14097 )
2023-02-28 08:09:35 -08:00
Decals
Add SpawnAndDirtyAllEntities test ( #13629 )
2023-01-24 11:33:49 +11:00
Destructible
Improve explosion logs ( #13351 )
2023-02-10 23:45:38 +00:00
DetailExaminable
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
DeviceNetwork
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Dice
Fixes dice being unable to roll their max value ( #13845 )
2023-02-02 06:27:05 +13:00
Disease
DoAfter Refactor Fixes ( #14278 )
2023-02-25 23:33:06 -06:00
Disposal
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
DoAfter
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Doors
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Dragon
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Drone
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Electrocution
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Emoting
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
Engineering
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Ensnaring
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
Move TabletopItemVisualizerSystem into TabletopSystem ( #13921 )
2023-02-05 13:02:49 -07:00
Examine
Examine fixes ( #13696 )
2023-01-27 19:15:39 -04:00
Explosion
Fix error during DB insert for explosion damage logs ( #14265 )
2023-02-26 04:27:22 +11:00
Extinguisher
ECS SolutionTransfer, move to shared ( #14156 )
2023-02-18 19:01:05 -06:00
Eye /Blinding
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Fax
make emagged marker component (fixed version of #13867 ) ( #14096 )
2023-02-18 19:03:06 -06:00
Flash
Fire MeleeHitEvent on misses. ( #12867 )
2023-02-13 12:55:39 +00:00
Fluids
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Foldable
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Forensics
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
GameTicking
Fix emergency shuttle spawning ( #14214 )
2023-02-22 12:47:05 +11:00
Gatherable
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Ghost
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
GhostKick
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
Gravity
Makes mobs visually float when weightless ( #13391 )
2023-01-17 18:01:53 -04:00
Guardian
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
HealthExaminable
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Holiday
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Holosign
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Humanoid
Copy eyecolor, and age on cloning ( #14296 )
2023-02-28 11:40:02 -04:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
IgnitionSource
IgnitionSourceComponent added ( #13555 )
2023-01-18 00:45:54 -08:00
ImmovableRod
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Implants
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Info
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Instruments
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Interaction
Fix strip menu opening on regular click ( #14272 )
2023-02-26 04:17:40 +11:00
Inventory
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
IoC
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
Item
multi-handed item component ( #12523 )
2022-12-19 22:07:23 -06:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
serv4 + submodule update ( #12740 )
2022-11-27 19:25:55 +01:00
Kitchen
Fix meat spike vaporizing victim items ( #13697 )
2023-02-28 09:14:13 -04:00
Kudzu
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Labels /Label
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
LandMines
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Lathe
make printed items from lathes automatically stack ( #13603 )
2023-01-20 15:06:02 +11:00
Light
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Lightning
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
MachineLinking
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Magic
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
MagicMirror
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Mapping
Do not interrupt mapping with auto-shuttle ( #12656 )
2022-11-17 15:14:44 -08:00
Maps
Procgen biomes ( #13487 )
2023-02-12 02:15:09 +00:00
Materials
SpawnMultiple cleanup in stacksystem ( #13441 )
2023-01-11 15:03:18 -07:00
Mech
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Medical
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Mind
add support for per-id access on AccessReaderComponent ( #13659 )
2023-02-28 08:03:55 -08:00
Mining
1 do_after for ore veins ( #14083 )
2023-02-13 15:32:09 +00:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Morgue
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Mousetrap
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Movement
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
NPC
Make NPC steering actually debuggable ( #14142 )
2023-02-17 12:30:10 +11:00
NameIdentifier
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
NodeContainer
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Nuke
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Nutrition
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Objectives
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
PAI
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
PDA
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
Paper
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Parallax
Update content for .Owner culling ( #14185 )
2023-02-22 12:45:32 +11:00
ParticleAccelerator
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Payload /EntitySystems
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Physics
Conveyor Belt optimization and prediction ( #12929 )
2023-02-13 12:20:39 +00:00
Pinpointer
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Plants
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Players
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
fix missing locale while pointing at tiles ( #13934 )
2023-02-04 22:02:24 -04:00
Polymorph
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Popups
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Power
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
PowerCell
Add power debug verbs ( #14212 )
2023-02-26 04:14:35 +11:00
PowerSink
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Prayer
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Preferences /Managers
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Projectiles
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
RCD
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Radiation
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Radio
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
RandomAppearance
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
RandomMetadata
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
RatKing
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Recycling
make emagged marker component (fixed version of #13867 ) ( #14096 )
2023-02-18 19:03:06 -06:00
Remotes
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
Repairable
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Research
Fix anomaly vessels not generating points ( #14137 )
2023-02-16 00:16:20 -04:00
Resist
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Respawn
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Revenant
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Roles
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Rotatable
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
RoundEnd
Make default/autocall shuttle time 10 minutes ( #13956 )
2023-02-06 08:49:15 -04:00
Salvage
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Sandbox
Add a debug overlay for accessreaders ( #9681 )
2022-09-14 19:33:25 +10:00
Security
fix locks and deployable barriers ( #14063 )
2023-02-13 12:22:37 +00:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttles
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Silicons /Bots
Port medibot + bot spawners from nyano ( #9854 )
2022-07-25 10:33:31 -05:00
Singularity
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Solar
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Spawners
Remove the last comp shutdown methods ( #13582 )
2023-01-19 11:56:25 +11:00
Speech
Make Wilhelm scream much more rare, attempt 2 ( #13831 )
2023-02-11 02:21:07 +00:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stack
SpawnMultiple cleanup in stacksystem ( #13441 )
2023-01-11 15:03:18 -07:00
Standing
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Station
Update content for .Owner culling ( #14185 )
2023-02-22 12:45:32 +11:00
StationEvents
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
StationRecords
add support for per-id access on AccessReaderComponent ( #13659 )
2023-02-28 08:03:55 -08:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Storage
Make pricing system aware of SpawnItemsOnUseComponent ( #13626 )
2023-02-28 07:55:25 -08:00
Store
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
Strip
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Stunnable
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
SubFloor
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
SurveillanceCamera
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Suspicion
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
Tabletop
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Teleportation
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Temperature
Add missing DataField for currentTemperature ( #14179 )
2023-02-19 06:57:09 -08:00
Tiles
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Tips
Tips system ( #13509 )
2023-01-16 10:52:52 -06:00
Toilet
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Tools
DoAfter Refactor Fixes ( #14278 )
2023-02-25 23:33:06 -06:00
Traitor
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
TraitorDeathMatch
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
Traits
Narcolepsy Treatment ( #13427 )
2023-01-11 02:14:16 -06:00
UserInterface
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Utility /Commands
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Vehicle
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
VendingMachines
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Verbs
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Visible
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
VoiceMask
Add voice changer logs ( #14040 )
2023-02-11 19:26:44 +00:00
Voting
Add vote logs ( #14139 )
2023-02-17 01:29:44 +01:00
Warps
Only ghosts can examine warps names ( #11124 )
2022-09-08 20:42:46 -07:00
Weapons
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Weather
Weather effects ( #12528 )
2023-01-17 20:26:52 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wieldable
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Wires
DoAfter Refactor ( #13225 )
2023-02-25 01:01:25 +01:00
Xenoarchaeology
Update content for .Owner culling ( #14185 )
2023-02-22 12:45:32 +11:00
Zombies
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Update projects to C# 11 ( #13111 )
2022-12-20 22:33:57 +11:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00