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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-02 00:57:26 +00:00
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8f9ed2f562eeb2e1971c991090bf3c923b7ead17
Delta-v/Content.Server/GameObjects/Components/Projectiles
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DTanxxxandDavid Tan ebc2d59f2e Bullet only damage the first entity it collided with (#1912)
Co-authored-by: David Tan <>
2020-08-29 12:50:43 +02:00
..
ExplosiveProjectileComponent.cs
Add a test that puts all components on an entity and checks for no exceptions (#1815)
2020-08-22 22:29:20 +02:00
FlashProjectileComponent.cs
Add a test that puts all components on an entity and checks for no exceptions (#1815)
2020-08-22 22:29:20 +02:00
HitscanComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
ProjectileComponent.cs
Bullet only damage the first entity it collided with (#1912)
2020-08-29 12:50:43 +02:00
StunnableProjectileComponent.cs
Add test for adding each component individually to an entity (#1870)
2020-08-24 13:39:00 +02:00
ThrownItemComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
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