Delta-v/Content.Server/Singularity/EntitySystems
Pieter-Jan Briers f9da25881d
Singularity equipment can now be activated with E interact (#33762)
These were coded to only listen to InteractHand, which doesn't follow our interaction model properly.
2024-12-08 23:37:32 +01:00
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ContainmentFieldGeneratorSystem.cs Singularity equipment can now be activated with E interact (#33762) 2024-12-08 23:37:32 +01:00
ContainmentFieldSystem.cs Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
EmitterSystem.cs Singularity equipment can now be activated with E interact (#33762) 2024-12-08 23:37:32 +01:00
EventHorizonSystem.cs Replace obsolete GetTilesIntersecting methods (#32455) 2024-12-01 12:56:47 +11:00
GravityWellSystem.cs Fix AI singulo shenanigans (#31556) 2024-08-31 18:24:12 +10:00
RadiationCollectorSystem.cs Singularity equipment can now be activated with E interact (#33762) 2024-12-08 23:37:32 +01:00
SingularityAttractorSystem.cs Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
SingularityGeneratorSystem.cs Move some of the new singularity code into shared 2024-11-20 07:53:10 +06:00
SingularitySystem.cs fix singulo decay (#28743) 2024-06-09 00:36:47 +10:00