Delta-v/Content.Shared/Storage/Components
keronshb 82528dce37
Adds Store on Collide and Wand of the Locker (#33710)
* Adds wand of locker and locker projectile

* Adds IsOpen method to check if storage is open

* Adds store on collide

* Adds Store On Collide to Wizard Locker

* Adds Lock API

* Adds locking support

* Adds resist override and custom visual layers

* Fixes decursed states, adds comment for a future visualizer

* adds locker wand visuals and descriptions

* shrinks locker radius, moves TODO for throw support

* Adds whitelist and moves storage and lock logic into their own methods

* Adds support to disable store on collide after the first open. Fixes prediction issues with disabling.

* Adds wand of locker to the grimoire

* Adds wizard access prototype

* Adds Wizard to universal access

* Moves Lock on collide to on collide method

* Comments

* Changes layer order

* Fixes prediction issues when locking.

* Adds Wiz access to universal ID
2024-12-04 17:49:54 +01:00
..
BinComponent.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
DumpableComponent.cs Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899) 2024-03-03 00:57:44 +11:00
InsideEntityStorageComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ItemCounterComponent.cs Add ability to show stack visuals on closed containers (#29309) 2024-07-20 22:49:48 -07:00
ItemMapperComponent.cs Bows & arrows (#19771) 2023-09-22 02:45:21 -07:00
MagnetPickupComponent.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
SecretStashComponent.cs Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-09 20:01:32 +02:00
SharedBagOpenVisuals.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SharedEntityStorageComponent.cs Predicted movement opening lockers (#24937) 2024-02-04 13:23:16 +11:00
SharedMapLayerData.cs Fix ItemMapper whitelist mispredict when inserting or removing items (#29461) 2024-06-30 14:34:06 +10:00
StorageFillComponent.cs Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
StorageFillVisualizerComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StoreAfterFailedInteractComponent.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
StoreOnCollideComponent.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-04 17:49:54 +01:00