* DungeonData rework Back to fields, serializes better, just make new layers dumby. * wawawewa * Fix this * Fixes * review * thanks fork * fix |
||
|---|---|---|
| .. | ||
| EntityTableDunGen.cs | ||
| FillGridDunGen.cs | ||
| MobsDunGen.cs | ||
| OreDunGen.cs | ||
| OreDunGenPrototype.cs | ||
* DungeonData rework Back to fields, serializes better, just make new layers dumby. * wawawewa * Fix this * Fixes * review * thanks fork * fix |
||
|---|---|---|
| .. | ||
| EntityTableDunGen.cs | ||
| FillGridDunGen.cs | ||
| MobsDunGen.cs | ||
| OreDunGen.cs | ||
| OreDunGenPrototype.cs | ||