Delta-v/Content.IntegrationTests/Tests
Jacob Tong 8c853476fb
Rework CollisionGroups (#7656)
* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting
2022-05-10 17:57:20 -07:00
..
AI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Access Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Administration/Logs Revert "Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)" 2022-03-04 23:53:44 +01:00
Atmos Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Body Fix maploading once and for all. (#7501) 2022-04-15 14:35:58 -07:00
Buckle hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Chemistry Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
Commands Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Construction Log better error for incorrect Construction Graphs. 2022-03-04 16:53:06 +01:00
Damageable Remove remaining usages of MapManager Grid/Tile changed and NextMapId (#7302) 2022-03-28 17:23:33 +11:00
Destructible EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
DeviceNetwork Rejig Device networks (#7380) 2022-04-08 22:27:10 +10:00
Disposal Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
DoAfter Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Doors Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Fluids Content changes for grid splitting (#7645) (#7746) 2022-04-24 13:54:25 +10:00
GameObjects/Components Rework climbing (#7706) 2022-05-10 01:08:52 -07:00
GameRules Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Gravity Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Interaction hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Lobby Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Networking Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Pathfinding Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Power Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Station StationSystem/jobs/partial spawning refactor (#7580) 2022-05-10 13:43:30 -05:00
StationEvents Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Tag Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Utility Rework CollisionGroups (#7656) 2022-05-10 17:57:20 -07:00
ClickableTest.cs Update clickmap test for world rotation preservation (#7069) 2022-03-11 16:21:27 +11:00
ContainerOcclusionTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
DeleteInventoryTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
DummyIconTest.cs Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
EntityTest.cs Content changes for grid splitting (#7645) (#7746) 2022-04-24 13:54:25 +10:00
FollowerSystemTest.cs Adds an integration test for FollowerSystem. (#7048) 2022-03-10 00:41:24 +11:00
GravityGridTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
HumanInventoryUniformSlotsTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
InventoryHelpersTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
MindEntityDeletionTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PostMapInitTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
ResettingEntitySystemTests.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
RestartRoundTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
RoundEndTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
SaveLoadMapTest.cs Remove remaining usages of MapManager Grid/Tile changed and NextMapId (#7302) 2022-03-28 17:23:33 +11:00
SaveLoadSaveTest.cs Saltern Update 2.91 (#7665) 2022-04-20 22:09:50 +10:00
ShuttleTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
StartTest.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
StorageFillTest.cs Remove reagent test (#5593) 2021-11-28 23:05:13 +11:00
VendingMachineTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00