Delta-v/Content.Server/GameTicking
LordCarve f8ea31a192
Obsolete `Logger` cleanup for `EntitySystem`s part 2 (#26159)
* Kill the static InRangeUnOccluded

* Adjusted 4 more EntitySystems that were missed.

(cherry picked from commit 7d275a4b5e)
2024-03-17 15:11:33 +01:00
..
Commands Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Events Make AdminLogsSystem an IoC manager (#8492) 2022-05-28 23:41:17 -07:00
Presets Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Prototypes Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Rules Obsolete `Logger` cleanup for `EntitySystem`s part 2 (#26159) 2024-03-17 15:11:33 +01:00
GameTicker.CVars.cs Make the round end sound collection a cvar (#25741) 2024-03-07 01:13:37 +01:00
GameTicker.GamePreset.cs Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
GameTicker.GameRule.cs Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
GameTicker.Lobby.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
GameTicker.LobbyBackground.cs WebP lobby images (#25184) 2024-02-18 23:32:45 +01:00
GameTicker.Player.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
GameTicker.Replays.cs Add server name into the replay final (#25564) 2024-03-07 00:52:58 +01:00
GameTicker.RoundFlow.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
GameTicker.Spawning.cs Add log when a player starts observing. (#26091) 2024-03-17 15:05:58 +01:00
GameTicker.StatusShell.cs Expose preset in status (#23586) 2024-01-26 21:47:39 +01:00
GameTicker.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00