* Firestack reduction and FireStackOnHit added
* Slight lava tweak
* Remove component and tweaked incendiary pellets
* Incendiary grenade tweak
* Now ignites on projectile fixture or ignition fixture + incendiary grenade tweak
* flare shells now ignite entities again
* Comment
* undo flare gun ignite
(cherry picked from commit
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| .. | ||
| LavaComponent.cs | ||
| LavaSystem.cs | ||
| RequiresTileSystem.cs | ||