* Initial commit
* Fixed short circuiting
* Use DebugTools
* Use Entity<TComp> more, and make them nullable
* Bring these two together
(cherry picked from commit
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|---|---|---|
| .. | ||
| Events | ||
| VirtualItem | ||
| InventoryComponent.cs | ||
| InventorySystem.Equip.cs | ||
| InventorySystem.Helpers.cs | ||
| InventorySystem.Relay.cs | ||
| InventorySystem.Slots.cs | ||
| InventorySystem.cs | ||
| InventoryTemplatePrototype.cs | ||
| SlotFlags.cs | ||