Delta-v/Content.Client/GameObjects/Components/HUD/Inventory
Alex Evgrashin fb6dd4a490
Working flashlight for hard hats (#2599)
* Add verb to toggle flashlight

* Playing with hand-held light for hard hat

* ClothingEquippedPrefix will update players sprite when changed

* Make abstract prototype for hardhat and fixed hardhat orange sprites

* Fixed all other hard hats

* Fixed requested changes

* Restore prototype and sprites changes

* Nullables

* That's actually nullable

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-11-23 14:17:38 +11:00
..
ClientInventoryComponent.cs Working flashlight for hard hats (#2599) 2020-11-23 14:17:38 +11:00
HumanInventoryInterfaceController.cs Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
InventoryInterfaceController.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
StrippableBoundUserInterface.cs Communications Console & Medical Scanner now close when too far away (#2175) 2020-10-06 10:16:42 +02:00