Delta-v/Content.Server/GameObjects/Components
Acruid 9353a060f2 Physics Shapes (#306)
* Removed BoundingBoxComponent.

* Updated prototypes to use refactored CollidableComponent.

* Renamed ICollidable to IPhysBody.
Moved ICollidable to the Shared/Physics namespace.

* Migrated more yaml files to use PhysShapes.

* Updated YAML to use the new list-of-bodies system.

* Updated the new prototypes.

* Update submodule

* Update submodule again, whoops
2019-09-03 22:14:04 +02:00
..
Access IDs and access (#319) 2019-09-01 22:57:22 +02:00
Chemistry Use automatic component registration. 2019-07-31 15:07:54 +02:00
Construction IoC'd random (#302) 2019-08-17 12:09:09 -07:00
Damage IoC'd random (#302) 2019-08-17 12:09:09 -07:00
Doors IDs and access (#319) 2019-09-01 22:57:22 +02:00
Explosion IoC'd random (#302) 2019-08-17 12:09:09 -07:00
GUI Fix for clicking an item in the offhand with the activehand (#314) 2019-08-25 13:10:59 +02:00
Healing Use automatic component registration. 2019-07-31 15:07:54 +02:00
Interactable Fixed examine things (#308) 2019-08-19 22:27:25 +02:00
Items Set the max size of a Storage to a constant, regardless of the physical size of the Storage. This lets lockers eat objects larger than themselves (like mobs). This resolves https://github.com/space-wizards/space-station-14/issues/294. 2019-09-01 17:08:15 -07:00
Markers Use automatic component registration. 2019-07-31 15:07:54 +02:00
Mining Fix build 2019-08-22 09:28:24 +02:00
Mobs Use automatic component registration. 2019-07-31 15:07:54 +02:00
Movement IoC'd random (#302) 2019-08-17 12:09:09 -07:00
Power PowerStorageComponent now prints battery statistics to the examine window. 2019-08-30 23:36:07 -07:00
Projectiles Physics Shapes (#306) 2019-09-03 22:14:04 +02:00
Research Update submodule. 2019-08-27 22:00:38 +02:00
Sound IoC'd random (#302) 2019-08-17 12:09:09 -07:00
Stack Allow stack component count to be VV'd. 2019-08-25 15:07:26 +02:00
Temperature Use automatic component registration. 2019-07-31 15:07:54 +02:00
Trigger/TimerTrigger Use automatic component registration. 2019-07-31 15:07:54 +02:00
VendingMachines Wires! (#315) 2019-09-01 22:15:34 +02:00
Weapon Don't spawn all bullets in a magazine until necessary. 2019-08-29 15:05:42 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
PlaceableSurfaceComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
WiresComponent.cs Wires! (#315) 2019-09-01 22:15:34 +02:00