Delta-v/Content.Client
Alex Evgrashin 9857f8197c
Pulling change entity rotation (#3890)
* Moved rotatable to shared

* Pullable change rotation

* Applied review

* Update Content.Shared/GameObjects/EntitySystems/SharedPullingSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-05-05 13:29:26 +10:00
..
Administration Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Animations Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Arcade Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
Atmos Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
Changelog Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Chat Chairbender Chat (#3794) 2021-04-20 16:39:39 -07:00
Command Comms Console Announcements (#3629) 2021-03-14 16:21:57 +11:00
Commands Shared subfloor system (#3590) 2021-03-13 14:46:22 +11:00
Construction Enable nullability in Content.Shared (#3626) 2021-03-15 21:55:49 +01:00
Eui Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
GameObjects Pulling change entity rotation (#3890) 2021-05-05 13:29:26 +10:00
GameTicking Adds lobby music (#3620) 2021-03-12 23:40:28 +01:00
GlobalVerbs Verb icons now UI scale. 2021-03-14 14:40:14 +01:00
Graphics/Overlays Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
Input Chairbender Chat (#3794) 2021-04-20 16:39:39 -07:00
Instruments Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes. 2021-03-26 17:10:31 -07:00
Interfaces Chairbender Chat (#3794) 2021-04-20 16:39:39 -07:00
Jobs Holiday System (#3122) 2021-02-12 10:45:22 +01:00
Parallax Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
Physics/Controllers Physics (#3485) 2021-03-08 04:09:59 +11:00
Placement/Modes Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Research Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Sandbox Shared subfloor system (#3590) 2021-03-13 14:46:22 +11:00
State Multi-window input handling. (#3911) 2021-05-02 20:48:00 +02:00
StationEvents Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
UserInterface Multi-window input handling. (#3911) 2021-05-02 20:48:00 +02:00
Utility Multi-window input handling. (#3911) 2021-05-02 20:48:00 +02:00
VendingMachines Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
Voting Clear votes on client disconnect. 2021-02-28 22:51:06 +01:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientContentIoC.cs Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
ClientModuleTestingCallbacks.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientNotifyManager.cs Multi-window input handling. (#3911) 2021-05-02 20:48:00 +02:00
ClientPreferencesManager.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Content.Client.csproj Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
EntryPoint.cs Add AdvertiseComponent and add it to vending machines (#3756) 2021-04-21 20:00:14 +10:00
EscapeMenuOwner.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
IgnoredComponents.cs Pulling change entity rotation (#3890) 2021-05-05 13:29:26 +10:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
StaticIoC.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
UILinks.cs Slight changes to lobby screen. (#2622) 2020-12-02 19:45:07 +11:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00