Delta-v/Content.Server
Pieter-Jan Briers 715794dd41
Make department / job list sorting consistent. (#25486)
* Make department / job list sorting consistent.

This makes late join, crew manifest and character profile all apply consistent sorting for jobs and departments.

We use the already-defined weights for departments (so command, then sec, then station specific, then just sort by prototype ID). Jobs also use weight (so heads are always at the top) then prototype ID, then character name (for manifest).

Removed the crewmanifest.ordering CVar as doing it via prototype weight is just easier, and that CVar was already a mess anyways.

* Fix jittery job icons in lists.

They were set to KeepCentered in TextureRect. This has issues because the allocated space is actually an odd number of pixels, so it tries to position the draw at a half pixel offset.

Now, yes, fixing this in TextureRect would make much more sense, but get off my back. (Ok seriously we need better helper functions for doing that in the engine. Don't wanna deal with that right now and I already have this patch made.)

Instead I'm just gonna fix the issue by using VerticalAlignment in all these places instead which ends up doing exactly the same thing YIPPEE.

Also gave a margin next to the icon on the crew manifest. Margins people!
2024-02-23 15:04:44 +11:00
..
Abilities/Mime Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Ame Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Anomaly Synchronizer + Signallers tweaks (#24461) 2024-02-13 17:19:22 -05:00
Antag Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Arcade Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Audio Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bed Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany Crop harvest int cast fix (#25453) 2024-02-22 11:19:50 +11:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo Fix centcom cargo gifts (#24701) 2024-01-30 04:05:20 -07:00
CartridgeLoader Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chemistry Predict Injector (syringes), cleanup (#25235) 2024-02-14 16:05:01 -07:00
Chunking Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Cloning Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-12 19:02:35 -07:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-14 23:37:38 -07:00
Communications Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection Cvar to allow whitelisted players to bypass panic bunker (#23885) 2024-01-14 16:27:32 +11:00
Construction Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords/Systems move criminal records console component to shared (#24957) 2024-02-05 23:55:39 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Database Fix admin notes and database time nonsense. (#25280) 2024-02-20 10:13:31 +01:00
Decals Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Fix spawning glass shard for each glass sheet in stack (#25308) 2024-02-16 13:42:43 -05:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
DeviceNetwork Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Fix disposals bins not automatically flushing after an object is inserted (#25233) 2024-02-15 15:52:52 -05:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Dragon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Rebalances electrocution damage to a log scale (#24829) 2024-02-05 10:47:52 -08:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Ensnaring Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Add new "OptionsVisualizer" (#25128) 2024-02-17 15:52:11 -05:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Execution Executions (#24150) 2024-01-17 01:45:45 -07:00
Explosion Voice trigger fixes, death acidifier typos (#24941) 2024-02-20 23:57:23 -07:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Eye/Blinding Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Remove soapy water (#24301) 2024-02-03 15:23:34 +11:00
Forensics Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Friends Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
GameTicking Add roundid to replay_final.yml (#25398) 2024-02-21 00:33:18 +01:00
Gateway Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Gatherable Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Ghost Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Glue Fixed GluedComponent interactions with metamorphic glasses (#24943) 2024-02-07 16:43:44 -07:00
Gravity Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Guardian Make some damage sources not cancel do afters (#24635) 2024-01-28 10:51:54 +11:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Tiny shove fix. (#25353) 2024-02-21 15:01:45 +11:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Holosign Fix: Holosigns can be stored again (#25249) 2024-02-14 19:06:11 -06:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IdentityManagement Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
ImmovableRod Destruction & impact sound rework pass 1 (#24282) 2024-01-19 10:33:07 -05:00
Implants Fix scram implant's teleportation out of containers (#24827) 2024-02-07 16:41:11 -07:00
Info Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Instruments Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Interaction Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Inventory Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-07 02:04:21 -08:00
Item Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels/Label Localize preset labels on chem dispenser (#24617) 2024-01-28 14:31:16 -08:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Light Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
Lock Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Magic Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
MagicMirror Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Mapping Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
MassMedia Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Materials Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Mech Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
Medical fix: #25102 cryo pod now uses health-analyzer system to update body state in UI (#25109) 2024-02-21 17:47:23 +03:00
Mind Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
NPC Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
Ninja Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
NodeContainer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Nutrition Add prediction to Openable (#25477) 2024-02-23 12:09:43 +11:00
Objectives Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
PDA Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ParticleAccelerator PA control box part detection fix (#24356) 2024-01-21 20:17:17 +11:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Physics Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Plants Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Make popups nullable (#24802) 2024-02-01 23:25:58 -05:00
Power Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
PowerSink Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Prayer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Preferences/Managers Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Procedural Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
Projectiles DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Pulling Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Radio Changed radio jammer wattage from 6 -> 2 (#25432) 2024-02-22 18:32:43 +11:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Remotes Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Repairable Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Resist Remove contests (#25425) 2024-02-20 23:39:52 -07:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Revolutionary better deconversion (#23315) 2024-01-14 14:20:35 +11:00
Roles Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Salvage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Sandbox Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Screens Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
SensorMonitoring Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Silicons Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Singularity Make radiation collector a power supplier (#24978) 2024-02-06 11:32:39 -05:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Sound Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Spawners Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-01 21:12:09 +11:00
Species/Systems Fix nymphs being deleted immediatly after spawning (#25344) 2024-02-17 09:38:21 -07:00
Speech Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter spray painter rework (#23287) 2024-02-02 09:30:46 +11:00
Spreader The glowing forest anomaly (#24351) 2024-01-20 17:31:12 -08:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StationEvents Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StationRecords Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Storage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Store Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Strip Clarify stripping logs (#25190) 2024-02-15 13:36:43 -06:00
Stunnable Added display for amount of hits left in stun batons/stun prods. (#25141) 2024-02-11 23:36:06 -07:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Tabletop Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Teleportation Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Temperature Add events for TemperatureProtection and PressureProtection (#25165) 2024-02-13 23:44:47 -08:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Tesla Gun (#23175) 2024-01-06 18:18:35 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-08 00:41:42 -05:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Toilet Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tools Remove drones, fix InnateToolSystem (#25372) 2024-02-20 23:23:04 -07:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Traits Unrevivable trait (#24226) 2024-01-20 13:22:15 +11:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
VendingMachines Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
VoiceMask Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-23 17:12:18 -05:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Remove contests (#25425) 2024-02-20 23:39:52 -07:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Worldgen Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Xenoarchaeology Gibbing refactor (Per-part gibbing and giblet throwing!) (#24989) 2024-02-10 15:37:06 -08:00
Zombies Remove drones, fix InnateToolSystem (#25372) 2024-02-20 23:23:04 -07:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00