Files
Delta-v/Content.Client/Cargo/BUI/CargoBountyConsoleBoundUserInterface.cs
T
BarryNorfolk 600ef0e5a6 Add history tab to bounty console (#2473)
* Add struct for holding historical data on cargo bounties

* Add localisation strings for bounty history

* Add new XAML entry for display bounty history

* Expand cargo bounty menu to include tabs

* Ensure station databases hold historical bounty data

* Add to the bounty history when removing one from active

* Feed bounty history into cargo's bounty system
2024-12-18 13:36:06 +00:00

45 lines
1.1 KiB
C#

using Content.Client.Cargo.UI;
using Content.Shared.Cargo.Components;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
namespace Content.Client.Cargo.BUI;
[UsedImplicitly]
public sealed class CargoBountyConsoleBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private CargoBountyMenu? _menu;
public CargoBountyConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<CargoBountyMenu>();
_menu.OnLabelButtonPressed += id =>
{
SendMessage(new BountyPrintLabelMessage(id));
};
_menu.OnSkipButtonPressed += id =>
{
SendMessage(new BountySkipMessage(id));
};
}
protected override void UpdateState(BoundUserInterfaceState message)
{
base.UpdateState(message);
if (message is not CargoBountyConsoleState state)
return;
_menu?.UpdateEntries(state.Bounties, state.History, state.UntilNextSkip);
}
}