Files
Delta-v/Content.Server/Traits/Assorted/UnrevivableSystem.cs
T
slarticodefast ff5849e487 Cloning Refactor and bugfixes (#35555)
* cloning refactor

* cleanup and fixes

* don't pick from 0

* give dwarves the correct species

* fix dna and bloodstream reagent data cloning

* don't copy helmets

* be less redundant
2025-03-09 21:02:24 +00:00

21 lines
523 B
C#

using Content.Shared.Cloning.Events;
using Content.Shared.Traits.Assorted;
namespace Content.Server.Traits.Assorted;
public sealed class UnrevivableSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UnrevivableComponent, CloningAttemptEvent>(OnCloningAttempt);
}
private void OnCloningAttempt(Entity<UnrevivableComponent> ent, ref CloningAttemptEvent args)
{
if (!ent.Comp.Cloneable)
args.Cancelled = true;
}
}