Files
Delta-v/Content.Server/_DV/Projectiles/PressureProjectileSystem.cs
T
8ae2199a46 pka re-rework (#3671)
* make pka smaller

* re-buffs proto kinetic accelerator (#37012)

* new ruins

* genpop

* nvm

* abc

* fuckin

* turnstyle

* ruins

* stamp

* abc

* bruh

* efg

* pka fixed

* range tweak

* make lavaland 42kpa

* rework pka modkits and quarter damage when in pressure

* add modkits to points shop

* add indoors modkit for traitors

* change range to actually be range

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: TytosB <54259736+TytosB@users.noreply.github.com>
2025-05-09 16:53:26 +01:00

15 lines
410 B
C#

using Content.Server.Atmos.EntitySystems;
using Content.Shared._DV.Projectiles;
namespace Content.Server._DV.Projectiles;
public sealed class PressureProjectileSystem : SharedPressureProjectileSystem
{
[Dependency] private readonly AtmosphereSystem _atmos = default!;
protected override float GetPressure(EntityUid uid)
{
return _atmos.GetContainingMixture(uid)?.Pressure ?? 0f;
}
}