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* scope? i don't know her * more cleanup, Entity<T> * priority mail timer, shared dependencies * MailSystem file-scoped namespace * change FTL text * TODOs * mailteleporter file-scoped namespace * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * remove the evil nyano mail * Update Content.Shared/_DV/Mail/MailTeleporterComponent.cs Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Milon <plmilonpl@gmail.com> --------- Signed-off-by: Milon <plmilonpl@gmail.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
10 lines
250 B
C#
10 lines
250 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._DV.Mail;
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/// <summary>
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/// Used to mark entities that can receive mail.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class MailReceiverComponent : Component;
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