Delta-v/Content.Server
Vordenburg 7ebe16dd3d
Fix snares (#16699)
The alert for snares will appear again. Previously it was being updated
on the snare itself and not the player.

It is no longer possible to infinitely ensnare someone; the maximum
number is dependent on the target's legs.

Only one snare at a time will be removed now.

Clarified the wording and logic around CanMoveBreakout. It was
inconsistent.

Made multiple snares impose cumulative speed penalties.

It is no longer possible to remove bolas while moving.
2023-05-22 15:49:37 -06:00
..
AME Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Abilities/Mime Fixes warnings in Abilities module (#16573) 2023-05-19 09:47:29 +10:00
Access ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) (#14699) 2023-05-05 23:56:54 +10:00
Actions Predict wielding (#16275) 2023-05-10 10:01:23 +10:00
Acz Content-side changes for packaging. (#9382) 2022-09-14 19:39:55 +10:00
Administration Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
Advertise more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Advertisements Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Afk Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
AirlockPainter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Alert Fix snares (#16699) 2023-05-22 15:49:37 -06:00
AlertLevel Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Animals Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Announcements Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
Anomaly Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Arcade Add xeno plushie (#16228) 2023-05-07 15:50:08 -07:00
Armor Bomb suit explosion resistance (#15732) 2023-05-03 15:23:07 +10:00
Atmos Space sections substantially slower (5-15 sec, exponential) with cooling (#16115) 2023-05-20 13:53:04 -06:00
Audio Probably fix playglobalsound completion (#16297) 2023-05-13 11:54:02 -04:00
BarSign/Systems Move BarSign appearance logic to client. (#11524) 2022-09-27 02:59:47 -05:00
Beam Anomalies (#13371) 2023-01-16 21:05:20 -08:00
Bed Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
Bible Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Body Make Reactions conserve thermal energy (#16190) 2023-05-13 13:10:32 +10:00
Botany Prevent mutation of non-unique plant seeds (#15702) 2023-05-02 11:37:30 +10:00
Bql Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Buckle/Systems Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
CardboardBox big cardboard box improvements (#16418) 2023-05-14 08:46:19 -04:00
Cargo Telepad revival (#16664) 2023-05-21 20:09:31 +10:00
CartridgeLoader Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
CharacterInfo Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Charges Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00
Chat Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) (#16026) 2023-05-04 12:08:08 -07:00
Chemistry Vapor logs (#16505) 2023-05-18 01:02:07 +10:00
Chunking Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Climbing Fix mice tabling (#16251) 2023-05-09 17:37:55 +10:00
Cloning Device Linking and better linking ui (#13645) 2023-05-07 16:07:24 +10:00
Clothing Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Cluwne Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) (#16026) 2023-05-04 12:08:08 -07:00
CombatMode New indicators for combat mode (#15427) 2023-05-06 15:06:42 +10:00
Commands Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Communications Multiline edit everywhere (#15216) 2023-04-14 12:57:47 -07:00
Configurable remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Connection Ban message improvements (#14731) 2023-03-18 19:55:12 -05:00
Construction Revert no device stacking (#16608) 2023-05-20 00:39:37 +10:00
Containers Map-Init guidebook entities. (#14823) 2023-03-24 20:00:29 +11:00
Contests Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Cooldown Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Coordinates Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
Crayon Crayonsystem cleanup (#13400) 2023-02-26 23:55:44 +11:00
CrewManifest Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Cuffs More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Damage Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Database Fix "Next" never sending admin logs for rounds outside the cache, show a round's total logs on the UI (#16531) 2023-05-17 06:04:28 -05:00
Decals Implicit gas tile & decal states (#15146) 2023-04-05 17:43:12 -06:00
Destructible Reduce vendor restocking time + some code cleanup (#16025) 2023-05-03 15:38:03 +10:00
DetailExaminable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
DeviceLinking Blast door/shutter, timer and or gate device linking fixes (#16347) 2023-05-11 18:16:02 -04:00
DeviceNetwork Implement automatic mode switching for the network configurator and multitool (#16603) 2023-05-22 23:20:53 +10:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Fixes dice being unable to roll their max value (#13845) 2023-02-02 06:27:05 +13:00
Disposal Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Firelocks only open on click (not close) (#16516) 2023-05-16 23:37:37 -07:00
Dragon Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Drone Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Electrocution Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Emoting Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Engineering More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Ensnaring Fix snares (#16699) 2023-05-22 15:49:37 -06:00
EntityList Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Entry Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
Examine Examine fixes (#13696) 2023-01-27 19:15:39 -04:00
Explosion Fix TriggerOnMobStateChanged (#16606) 2023-05-20 11:15:17 +10:00
Extinguisher ECS SolutionTransfer, move to shared (#14156) 2023-02-18 19:01:05 -06:00
Eye/Blinding Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
Fax Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Flash flash uses charges system now (#15898) 2023-04-29 23:38:40 +10:00
Fluids Reduce puddle tile friction (#16375) 2023-05-13 11:45:53 -04:00
Foldable Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Forensics More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Friends pet dehydrated fish to make him nice to you (#14709) 2023-04-13 18:17:25 -07:00
GameTicking Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
Gatherable Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Ghost Defibrillator (#15922) 2023-05-03 10:10:19 +10:00
GhostKick Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Gravity Makes mobs visually float when weightless (#13391) 2023-01-17 18:01:53 -04:00
Guardian [tweak] Minor Holoparasite tweak (#15803) 2023-04-26 00:52:07 -06:00
GuideGenerator Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Hands/Systems Raise hand (un)equipped events on container insert/remove (#15664) 2023-04-24 05:38:52 +10:00
HealthExaminable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Holiday Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Holosign fix holofan loc string missing (#15648) 2023-04-22 19:54:42 +10:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
IgnitionSource Fix welder interaction (#14704) 2023-03-23 13:08:46 -04:00
ImmovableRod Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Implants Add uplink implant (#15728) 2023-04-29 19:07:50 +10:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Instruments PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Interaction Completely remove every last reference to underplating. (#16559) 2023-05-19 16:58:49 +10:00
Inventory Remove inventory component references (#15249) 2023-04-12 10:20:47 +10:00
IoC Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
Item multi-handed item component (#12523) 2022-12-19 22:07:23 -06:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Kitchen Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
Labels/Label Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
LandMines PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Lathe Make sure lathes don't waste time trying to print when out of mats. (#16617) 2023-05-19 10:25:22 -05:00
Light Revert handheld light changes (#16492) 2023-05-16 13:26:05 +10:00
Lightning Revert "Revert "Fix UninitializedSaveTest prototypes" (#16169)" (#16175) 2023-05-06 14:30:51 -04:00
MachineLinking Blast door/shutter, timer and or gate device linking fixes (#16347) 2023-05-11 18:16:02 -04:00
Magic Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
MagicMirror Marking default coloring (#13039) 2023-03-04 18:59:07 -08:00
Mapping Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Maps Remove plural BaseTurfs as a thing in favour of BaseTurf (#16560) 2023-05-19 17:10:56 +10:00
Materials Fix material reclaimer (recycler) making sound on round start (#16230) 2023-05-08 10:39:32 +10:00
Mech H.O.N.K. mech (#14670) 2023-05-05 23:21:13 +10:00
Medical Show critical mobs as Alive on crew monitor (#16571) 2023-05-19 09:49:55 +10:00
Mind uplink locking/unlocking, minor pda refactor (#15842) 2023-05-01 16:30:08 +10:00
Mining 1 do_after for ore veins (#14083) 2023-02-13 15:32:09 +00:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Morgue move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Motd MotD (#13655) 2023-02-28 08:15:48 -08:00
Mousetrap Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Movement Lag compensation for wide attacks (#15877) 2023-05-01 15:07:17 -04:00
NPC Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
NameIdentifier Fix server crash for name identifiers (#15584) 2023-05-01 12:56:44 -04:00
NodeContainer Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Nuke Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Nutrition Puddle drink fixes (#16661) 2023-05-21 13:05:22 +10:00
Objectives Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
PAI PAI ghost role fix (#16674) 2023-05-22 23:19:36 +10:00
PDA Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. (#15220) 2023-05-17 14:35:40 -06:00
Paper Enhance paperwork UI (#16006) 2023-05-06 17:35:22 +10:00
Parallax Shuttle flattening (#16416) 2023-05-19 17:26:28 +10:00
ParticleAccelerator Remove PA component references (#15252) 2023-04-10 14:10:33 +10:00
Payload/EntitySystems Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Physics Remove some client IEnumerables (#16501) 2023-05-16 22:55:22 +10:00
Pinpointer Proximity beeper optimisation (#16507) 2023-05-17 23:55:25 +10:00
Plants PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Players Hotfix round restart loops (#16292) 2023-05-11 11:00:39 +10:00
PneumaticCannon pneumatic cannon fixes (#14705) 2023-03-25 16:15:46 -07:00
Pointing fix missing locale while pointing at tiles (#13934) 2023-02-04 22:02:24 -04:00
Polymorph Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Popups rcd refactor (#15172) 2023-05-01 23:46:59 +10:00
Power Health analyzer displays turns off when the battery dies (#16125) 2023-05-13 12:28:11 -04:00
PowerCell Add tether gun (#16430) 2023-05-18 11:36:06 +10:00
PowerSink Power Sink Upgraded (#15683) 2023-05-17 23:55:42 +10:00
Prayer [Fix] Prayer locked notify (#16385) 2023-05-13 08:27:15 -04:00
Preferences/Managers Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Procedural Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Projectiles Add reflection for crystals (#16426) 2023-05-15 15:21:05 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Radio fix key debug assert on round restart (#16296) 2023-05-11 13:00:29 +10:00
RandomAppearance Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
RandomMetadata Use Segments for RandomMetadata (#11190) 2022-09-14 00:13:22 -07:00
RatKing Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Remotes Firelocks only open on click (not close) (#16516) 2023-05-16 23:37:37 -07:00
Repairable DoAfter fixes (#15127) 2023-04-03 23:28:55 -07:00
Research tech disk 1984 (no tier 3) (#16646) 2023-05-20 12:10:28 +10:00
Resist More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Respawn improve SpecialRespawn logs and add admin alert (#15784) 2023-04-25 23:19:14 +10:00
Revenant Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Roles Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Rotatable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
RoundEnd Escape pods (#14809) 2023-03-23 19:54:41 -06:00
Salvage Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Sandbox Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Security fix locks and deployable barriers (#14063) 2023-02-13 12:22:37 +00:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Fix server update restarts when server paused. (#8509) 2022-05-30 01:09:50 -07:00
Shuttles Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Singularity Nerf emitsoundoncollide (#16602) 2023-05-20 02:04:26 +10:00
Solar reduced max solar power to 750 from 1500 (#15307) 2023-04-24 15:32:01 -04:00
Sound Add wallbonk sound to BaseItem (#15689) 2023-04-23 13:42:09 -04:00
Spawners Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
Speech A few trait fixes (#16062) 2023-05-04 12:02:30 -07:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
Spreader Fix cringe 2 (#16145) 2023-05-06 15:16:36 +10:00
Sprite Water gun cargo crate (#16172) 2023-05-07 13:14:54 +10:00
Stack Stack and storage enhancements (#16405) 2023-05-14 22:24:45 -04:00
Standing Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Station Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
StationEvents Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
StationRecords Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Storage Resolves StorageVisualizer is Obsolete (#13910) 2023-05-18 14:03:20 -04:00
Store uplink locking/unlocking, minor pda refactor (#15842) 2023-05-01 16:30:08 +10:00
Strip Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Stunnable Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Tabletop Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Teleportation More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Temperature Add missing DataField for currentTemperature (#14179) 2023-02-19 06:57:09 -08:00
Tiles Add arrivals (#14755) 2023-03-22 04:29:55 -05:00
Tips Tips system (#13509) 2023-01-16 10:52:52 -06:00
Toilet Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
Tools Remove plural BaseTurfs as a thing in favour of BaseTurf (#16560) 2023-05-19 17:10:56 +10:00
Traitor uplink ringtone code + minor cleanup (#15277) 2023-04-23 17:00:42 -04:00
Traits Don't add trait comps if present (#16424) 2023-05-14 21:18:18 +10:00
UserInterface Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Verbs Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Visible Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
VoiceMask fix voice mask working in pockets (#14743) 2023-03-19 16:41:25 -07:00
Voting Add arrivals (#14755) 2023-03-22 04:29:55 -05:00
Warps Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
Weapons Adds force-gun (#16561) 2023-05-19 17:10:31 +10:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Whitelist shell feedback (#10694) 2022-08-18 23:42:47 -07:00
Wires Add missing WirePanel components (#16676) 2023-05-22 13:45:36 +10:00
Worldgen Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Xenoarchaeology RND Rework [Death to Techweb] (#16370) 2023-05-15 15:17:30 -05:00
Zombies Zombie virus delayed from 20-30 minutes from rule start. (#16346) 2023-05-16 01:59:39 -04:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00