A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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metalgearsloth 95995b6232
Add a LOT more dakka (#1033)
* Start adding flashy flash

* Change slop

Might give a smoother decline

* flashy flash

* Add flashbang and flash projectiles

Bang bang bang pull my flash trigger

* Add collision check to area flash

* Flash cleanupo

* flash.ogg mixed to mono
* Adjusted flash curve again

* Enhancing flashes with unshaded and lights and shit

Still a WIP

* Add the other ballistic gun types

Re-organised some of the gun stuff so the powercell guns share the shooting code with the ballistic guns.

* Re-merging branch with master

Also fixed some visualizer bugs

* Last cleanup

Fixed some crashes
Fixed Deckard sprite
Fixed Hitscan effects
Re-applied master changes
Re-factor to using soundsystem
Add some more audio effects

* Cleanup flashes for merge

Can put flashbangs in lockers so you don't get blinded

Fix some bugs

* Fix shotties

Also removed some redundant code

* Bulldoze some legacycode

brrrrrrrrt

* Fix clientignore warnings

* Add the other Stunnable types to StunnableProjectile

* Some gun refactoring

* Removed extra visualizers
* All casing ejections use the same code
* Speed loaders can have their ammo pulled out
* Bolt sound less loud

* Stop ThrowController from throwing

* Fix speed loader visuals

* Update hitscan collision mask and fix typo

* Cleanup

* Fit hitscan and flashbang collisions
* Use the new flags support

* Update taser placeholder description

* Update protonames per style guide

* Add yaml flag support for gun firerates

* Cleanup crew

* Fix Audio up (components, audio file, + remove global sounds)
* Add server-side recoil back-in (forgot that I was testing this client-side)
* Add Flag support for fire-rate selectors

* Wrong int you dolt

* Fix AI conflicts

Haha ranged bulldozer go BRR
(I'll rewrite it after the other AI systems are done).

* Mix bang.ogg from stereo to mono

* Make sure serializer's reading for guns

Fixes integration test

* Change EntitySystem calls to use the static function

Also removed the Pumpbarrel commented-out code

* Change StunnableProjectile defaults to 0

* Fix taser paralyse

Apparently removing defaults means you have to specify the values, whodathunkit

* Add slowdown to stunnableprojectiles and fix tasers

* Remove FlagsFor from gun components

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-06-21 21:47:15 +02:00
.github bump submodule updater action to v0.1.1 (round 2) 2020-06-14 10:01:04 -04:00
.vscode Fix C# VSCode extension recommendation. 2020-05-01 20:03:42 +02:00
BuildChecker use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Update submodule and fix ARM builds. 2020-06-09 00:17:11 +02:00
Content.Client Add a LOT more dakka (#1033) 2020-06-21 21:47:15 +02:00
Content.IntegrationTests Adds SimplePredictReconcileTest 2020-06-12 12:45:29 +02:00
Content.Server Add a LOT more dakka (#1033) 2020-06-21 21:47:15 +02:00
Content.Server.Database use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
Content.Shared Add a LOT more dakka (#1033) 2020-06-21 21:47:15 +02:00
Content.Tests Add utility AI (#806) 2020-06-18 14:52:44 +02:00
Resources Add a LOT more dakka (#1033) 2020-06-21 21:47:15 +02:00
RobustToolbox@7dd0a668d5 Update submodule. 2020-06-19 15:15:08 +02:00
Tools Credits 2020-06-14 15:15:15 +02:00
.appveyor.yml Let's pray it all works 2019-12-16 00:46:09 +01:00
.editorconfig Fix editorconfig (#1096) 2020-06-17 03:10:52 +02:00
.gitattributes Code Styling defaults & C# Git Diff support (#593) 2020-02-06 16:16:15 +01:00
.gitignore Adds windows image file caches to .gitignore (#836) 2020-04-21 12:32:46 +02:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
.travis.yml Update Travis to Bionic and Python 3.6 (#585) 2020-02-03 19:05:20 +01:00
Jenkinsfile Hey dum dum update the Jenkinsfile. 2020-04-27 12:06:18 +02:00
LICENSE.TXT Create LICENSE.TXT 2017-08-02 12:27:55 -07:00
README.md New logo for the readme. 2020-06-02 13:26:29 +02:00
RUN_THIS.py package_release_build mac support. 2017-08-14 15:05:39 +02:00
SpaceStation14.sln Update submodule and fix ARM builds. 2020-06-09 00:17:11 +02:00
SpaceStation14.sln.DotSettings Patreon is a word. 2020-06-14 15:15:15 +02:00
runclient.bat update client bat 2019-04-15 21:34:02 -06:00
runserver.bat Update Scripts 2019-04-15 21:12:00 -06:00

README.md

Space Station 14

Build Status

Space Station 14 is a revived attempt at an SS13 remake.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. Contains both RobustToolbox and the content pack for development of new content packs.

Getting in Touch

The IRC is setup to relay back and forth to the Discord server so IRC nerds will not be left out.

Documentation

We have various documentation articles about various systems on both content pack and engine on HackMD wiki.

Contributing

We are happy to accept contributions from anybody. Get in Discord or IRC if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

Building

See the relevant HackMD wiki page