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cmdrunematti
/
Delta-v
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https://github.com/DeltaV-Station/Delta-v.git
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960287c65dc1f5903e40beeb1f08e248d461cc93
Delta-v
/
Content.Client
/
GameObjects
/
Components
/
Weapons
/
Melee
T
History
Clyybber
19c9e3e4f9
Make attack animation follow the character (
#1071
)
...
*
Fix
#971
* Make atacker parent of the animation instead
2020-06-05 13:00:32 +02:00
..
MeleeWeaponArcAnimationComponent.cs
Make attack animation follow the character (
#1071
)
2020-06-05 13:00:32 +02:00