Delta-v/Content.Server/Anomaly
KISS 4cacb7b9e3
Ice anomaly spawns ice underneath it (#21227)
* added TileAnomalySystem to AnomalyIce

* added FloorIce for station

* created ice crust entity to spawn under ice anomaly

* update draw depth for ice crust

* uh oh, added ice-sliding but at what cost

* resolved mispredicts

* updated sprite alpha, removed appearance component (not used)

* fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?)

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Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
2023-11-05 19:41:42 -07:00
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Components Anomaly Cores (#21306) 2023-10-31 19:20:52 -04:00
Effects Ice anomaly spawns ice underneath it (#21227) 2023-11-05 19:41:42 -07:00
AnomalySystem.Commands.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
AnomalySystem.Generator.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
AnomalySystem.Scanner.cs Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
AnomalySystem.Vessel.cs Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
AnomalySystem.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00