Delta-v/Content.Shared/Movement/Systems
KISS 4cacb7b9e3
Ice anomaly spawns ice underneath it (#21227)
* added TileAnomalySystem to AnomalyIce

* added FloorIce for station

* created ice crust entity to spawn under ice anomaly

* update draw depth for ice crust

* uh oh, added ice-sliding but at what cost

* resolved mispredicts

* updated sprite alpha, removed appearance component (not used)

* fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?)

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Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
2023-11-05 19:41:42 -07:00
..
FrictionContactsSystem.cs Ice anomaly spawns ice underneath it (#21227) 2023-11-05 19:41:42 -07:00
MovementIgnoreGravitySystem.cs Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
MovementSpeedModifierSystem.cs Ice anomaly spawns ice underneath it (#21227) 2023-11-05 19:41:42 -07:00
SharedContentEyeSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
SharedFloorOcclusionSystem.cs Add tile entity occlusion (#14626) 2023-08-30 12:32:35 +10:00
SharedJetpackSystem.cs Fix action-granting items not being predicted (#20778) 2023-10-07 15:08:13 -04:00
SharedMoverController.Input.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
SharedMoverController.Relay.cs Fix a bunch of logger warnings (#17691) 2023-06-27 23:56:52 +10:00
SharedMoverController.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
SlowContactsSystem.cs Fix glue puddle slowdown (#17260) 2023-06-12 03:04:42 +10:00