* Use object-spaced bounding boxes for putting stuff in crates * Use existing _lookup.GetAABB, different component * PR edits updated * Remove unused bits from around GetAABB * Use GetAABBNoContainer |
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| .. | ||
| Components | ||
| EntitySystems | ||
| EntitySpawnEntry.cs | ||
| Events.cs | ||
| SharedStorageComponent.cs | ||
| StorageComponent.cs | ||