Delta-v/Content.Shared
slarticodefast 97d4e80685
merge stable into master (#37055)
2025-04-30 02:42:06 +02:00
..
APC Make APC UI work correctly with multiple users (#32465) 2024-10-12 19:21:43 +11:00
Abilities Goliath mob (#30839) 2024-08-18 12:22:36 -04:00
Access Genpop Closets & IDs (#36392) 2025-04-24 16:32:11 +02:00
ActionBlocker GettingUsedAttemptEvent (#35450) 2025-02-24 17:21:17 +01:00
Actions Various sharedsystem spring cleaning (#36200) 2025-04-21 20:40:31 +02:00
Administration Add marker components for admin shenanigans (#36776) 2025-04-20 21:08:41 +02:00
Advertise Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
Alert Fix clientsided alerts being overwritten by server (#37033) 2025-04-29 09:32:18 -04:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame The real AME nerf (#29587) 2024-07-08 00:27:52 +10:00
Animals Separate Udder examine into ExamineableHunger (#35164) 2025-02-15 05:29:40 +01:00
Anomaly Resolve a warning in SharedAnomalySystem and quell some linter whining. (#36939) 2025-04-26 17:40:44 -04:00
Antag Add support for antag-before-job selection (#35789) 2025-03-12 16:48:39 +01:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armable Land mine armament (#33883) 2025-04-25 16:53:50 -04:00
Armor Chameleon vests now act like winter coats (#34929) 2025-03-17 19:39:04 +01:00
Atmos make scrubber widenet in panic mode (#37013) 2025-04-28 21:22:05 +02:00
Audio Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
BarSign Selectable Bar Signs (#29068) 2024-07-01 02:20:57 +10:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Cleanup warnings in `SharedCryostorageSystem` (#36863) 2025-04-24 00:05:10 +02:00
Beeper fix issues with proximity beeper (#32322) 2024-09-20 21:37:06 +10:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Predict blocking examine + fix blocking breaking persistence (#36619) 2025-04-18 14:57:23 +02:00
Body Make MappingDataNode use string keys (#36111) 2025-04-18 19:28:22 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle polymorph popup fixes (#35796) 2025-03-12 19:48:45 +01:00
Burial Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
CCVar SSD sleep take 2 (#34039) 2025-04-29 01:24:33 -04:00
Cabinet Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Camera Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Make funding allocation computer more configurable (#36790) 2025-04-22 08:34:53 -04:00
CartridgeLoader NanoTask (#34095) 2025-03-15 09:24:23 -07:00
ChangeNameInContainer Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-09 20:01:32 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Fix autorecharge 2025-04-28 15:53:40 +02:00
Chasm Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Chat Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Chemistry Chem master more unit transfer buttons (#36995) 2025-04-29 12:24:56 +02:00
Climbing Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Improve paradox clone item copying (#35993) 2025-03-26 17:13:02 +01:00
Clothing Fix warning CS0414 instances (#36832) 2025-04-23 01:36:49 +02:00
Clumsy Fix the ability to kill clumsy mobs by force climbing (#33844) 2025-04-15 00:04:56 +02:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Fix warning CS0414 instances (#36832) 2025-04-23 01:36:49 +02:00
Communications Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
ComponentTable Priority Deliveries (#36968) 2025-04-27 02:13:52 -07:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Construction Replace GetEntitiesInTile with EntityLookupSystem equivalent (#36756) 2025-04-20 22:57:53 +10:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Containers Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Contraband Only sec glasses can show contraband: second attempt (#36412) 2025-04-26 17:06:34 -04:00
Conveyor Mob movement rewrite (#35931) 2025-03-28 09:29:02 +11:00
Coordinates Replace obsolete FromMap calls with ToCoordinates (#35304) 2025-02-20 23:03:42 +11:00
Crayon Improve crayon UI to not be stuck in 1996 (#33101) 2024-11-15 21:25:06 -06:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords Localize criminal records reason placeholder dataset (#35810) 2025-03-16 19:43:37 -04:00
Cuffs Fix some locale strings and make some code for them looks better (#32003) 2025-04-21 22:15:20 +02:00
Damage Refactor disarms (#36546) 2025-04-19 11:38:22 +10:00
Dataset Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Decals Make MappingDataNode use string keys (#36111) 2025-04-18 19:28:22 +10:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Delivery Mail visual update (#37049) 2025-04-29 15:55:47 -07:00
Destructible Mining Rebalance (#30920) 2024-08-16 11:43:54 +10:00
DetailExaminable make the detailed examine verb predicted (#35362) 2025-02-21 11:30:06 -08:00
DeviceLinking move DeviceLinking events to shared (#36307) 2025-04-05 14:20:14 +02:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Devour Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Dice Predicted dice rolls (#34863) 2025-02-14 16:46:25 +01:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
DisplacementMap Displacement maps big update (#30093) 2024-07-23 12:04:09 +03:00
Disposal Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
DoAfter Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
Doors Turnstiles lower volume + access reader (#36900) 2025-04-25 00:14:47 +02:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Content changes for entity categories PR (#27232) 2024-06-02 14:08:15 +10:00
DrawDepth t-ray reveal for entities and draw depth fix (#33012) 2025-02-27 11:46:09 +01:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Reduce base electrocution stun time from 8 to 5 seconds (#34578) 2025-03-15 16:57:35 +01:00
Emag Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Emoting Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Engineering Fix inflatable barriers finishing instantly if canceled! (#36937) 2025-04-26 16:56:18 -04:00
Ensnaring Various sharedsystem spring cleaning (#36200) 2025-04-21 20:40:31 +02:00
EntityEffects Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
EntityList Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
EntityTable Binomial Number Selector for EntityTables (#36783) 2025-04-21 02:57:20 +02:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Fix detailed examine mispredicts (#33814) 2025-04-19 10:37:45 -04:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Execution Execution System uses the identity of an entity; added "the" to execution message (#32536) 2024-09-30 00:36:47 +02:00
Explosion Push horn (#36009) 2025-04-29 09:07:57 -04:00
Eye Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00
Fax Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
FingerprintReader Tearable Deliveries V2 (#36815) 2025-04-24 21:47:46 +02:00
FixedPoint Added fixedpoint 4 (#29834) 2024-07-22 14:07:31 -07:00
Flash let FlashArea be called from shared (#30343) 2024-09-19 09:58:10 +10:00
Fluids Puddle Code Slipping Cleanup (#35845) 2025-04-20 17:27:12 -04:00
Foldable Prevent certain foldable items from being unfolded on structures (#36687) 2025-04-19 12:17:13 +10:00
Follower Fix for ghosts being unable to follow the AI when it uses a holopad (#36355) 2025-04-25 12:30:39 +02:00
Forensics Fingerprint taking improvements (#31864) 2025-04-22 14:15:12 -04:00
Friction Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Friends fix fish petting misprediction (#30175) 2024-07-20 13:23:46 +10:00
GPS Examining now shows Coords on Handheld GPS, Coord readout update frequency increased (#31814) 2025-04-13 11:29:13 -04:00
GameTicking Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Modernize `GhostComponent` & Ghost API (#36858) 2025-04-23 20:28:10 +02:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Gibbing Paradox Clone (#35794) 2025-03-13 10:09:07 -07:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Gravity Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
GridPreloader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Guidebook Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
HUD Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Hands Fix forensics not being applied to held items (#30609) 2025-04-18 21:02:41 -04:00
HealthExaminable Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
Holopad Holopad networking rework (#34112) 2025-01-17 14:09:59 -06:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid Various sharedsystem spring cleaning (#36200) 2025-04-21 20:40:31 +02:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement Correct IdentityBlocker to include specific outer clothing (#33085) 2025-04-24 19:42:27 -04:00
IgnitionSource Fix matchstick prediction issues (#31418) 2025-04-08 23:00:57 +02:00
Implants Centcomm death rattle implant (#36113) 2025-04-05 09:21:10 -07:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Input extend hotbar hotkeys to 20 keys via shift (#33872) 2025-04-18 18:45:20 -04:00
Instruments 3mo xeno archeology (first phase) (#33370) 2025-04-15 10:34:53 +10:00
Intellicard/Components Intellicards now have a doAfter. (#33198) 2024-11-09 13:29:29 -06:00
Interaction Various sharedsystem spring cleaning (#36200) 2025-04-21 20:40:31 +02:00
Internals Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
Inventory Only sec glasses can show contraband: second attempt (#36412) 2025-04-26 17:06:34 -04:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Priority Deliveries (#36968) 2025-04-27 02:13:52 -07:00
ItemRecall Wizard Recall shows Disappearing text at Coordinate (#35272) 2025-02-18 20:47:10 -05:00
Jaunt Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201) 2024-11-14 00:36:37 +01:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Add microwave recipes to the guidebook (#34105) 2025-02-23 16:24:44 +01:00
Labels Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LandMines Land mine armament (#33883) 2025-04-25 16:53:50 -04:00
Lathe Fix lathe arbitrage test (#34449) 2025-04-17 21:07:51 +10:00
Light Added the ability to refuel torches (and other expendable lights) (#36209) 2025-04-17 21:59:41 -04:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations Battery (SMES/substation) interface (#36386) 2025-04-27 21:08:34 +10:00
Lock Genpop Closets & IDs (#36392) 2025-04-24 16:32:11 +02:00
Lube Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Staff of Animation Fixes & Recharging (#37021) 2025-04-29 20:40:49 +01:00
MagicMirror Make magic mirror do-after longer, add popups to notify the target (#30366) 2024-07-30 12:17:27 +10:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
Maps Mapping warnings cleanup (#36168) 2025-03-30 03:05:22 +02:00
MassMedia Save unpublished news articles (#31491) 2024-09-09 13:38:49 -06:00
Materials Fix ore silo clients showing up when out of range (#36741) 2025-04-20 11:00:23 +10:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Medical Fix duplicate suit signals (#35918) 2025-04-16 23:14:05 +02:00
MedicalScanner Add health analyzer unrevivability warning (#32636) 2024-10-26 19:22:08 +02:00
Mind remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00
Mindshield Removable mindshields and revolutionary tweaks. (#35769) 2025-03-11 10:41:13 +01:00
Mining Mineral Scanner (#31390) 2024-09-07 00:05:53 +10:00
Mobs Add stamina and mob damage playtest modifiers (#35599) 2025-03-21 00:01:35 +01:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Morgue system refactor remove unused VVs and into Entity (#31835) 2024-09-04 17:30:21 +02:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-07-02 23:04:15 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Remove Contact Slowdown when Weightless or in the Air (#33299) 2025-04-28 20:24:12 -04:00
NPC Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
NameIdentifier Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
NameModifier Add GetBaseName method to NameModifierSystem (#35633) 2025-03-03 02:03:16 +01:00
Ninja Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
NodeContainer Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Nutrition Put items inside cakes! (#31015) 2025-04-24 05:00:50 +02:00
Objectives Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Overlays Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
PAI pAI Software Catalog (#36857) 2025-04-23 16:55:35 -07:00
PDA ringer bugfixes (#36936) 2025-04-29 19:08:23 +02:00
Paper Convert spam letters to a LocalizedDataset (#36393) 2025-04-14 19:38:21 +02:00
Parallax Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
ParcelWrap Adds Parcel Wrap (#34471) 2025-04-26 19:24:25 -04:00
Payload Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Physics Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
Pinpointer Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Placeable Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384) 2024-09-19 17:42:49 +10:00
Players Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Plunger Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph New Experimental Science T3: Desynchronizer (#35752) 2025-04-16 11:33:39 +10:00
Popups Add `PopupPredictedCursor` and fix doubled popups on vending machines (#36655) 2025-04-18 14:01:46 +10:00
Power Battery (SMES/substation) interface (#36386) 2025-04-27 21:08:34 +10:00
PowerCell Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Prayer Prayable datafield typo (#28622) 2024-06-05 10:32:58 +03:00
Preferences Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Procedural Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Projectiles Remove embed mispredict (#36297) 2025-04-04 19:49:21 +02:00
Prototypes Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
ProximityDetection item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Prying Firelocks are no longer pryable by hand if they are powered (#29221) 2024-06-22 10:49:50 -07:00
Puppet Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
RCD Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Radiation Geiger counters can now be heard by everyone nearby (#30463) 2025-04-17 21:24:47 +10:00
Radio Fix warning CS0414 instances (#36832) 2025-04-23 01:36:49 +02:00
Random Display obvious plant mutations in examine text (#32650) 2025-04-29 00:45:10 -04:00
RatKing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
ReagentSpeed make lube speed up lathes (#25515) 2024-05-07 14:20:43 -04:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Remotes Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RepulseAttract Wizard: Repulse Spell (#35377) 2025-02-22 10:56:54 -05:00
Research Fix warning CS0414 instances (#36832) 2025-04-23 01:36:49 +02:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant fix: Check revenant ability costs correctly (#32050) 2024-09-10 19:07:07 -04:00
Revolutionary Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Robotics Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
Roles remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator SSD sleep take 2 (#34039) 2025-04-29 01:24:33 -04:00
Salvage Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Genpop Closets & IDs (#36392) 2025-04-24 16:32:11 +02:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Reduce network burden of the hunger system (#32986) 2024-12-18 14:06:02 +01:00
Shuttles Various sharedsystem spring cleaning (#36200) 2025-04-21 20:40:31 +02:00
Silicons Fix for ghosts being unable to follow the AI when it uses a holopad (#36355) 2025-04-25 12:30:39 +02:00
Singularity Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Slippery Puddle Code Slipping Cleanup (#35845) 2025-04-20 17:27:12 -04:00
Smoking ciggie sounds (#32426) 2025-04-19 00:01:52 +02:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound use manual component state for BaseEmitSoundComponent (#35030) 2025-03-31 00:41:11 +11:00
Spawning Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
Species Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Speech Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Spreader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stacks Show other speso colours, add larger denominations (Frontier#1496) (#37030) 2025-04-29 14:44:47 -07:00
Standing Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
Station Add loadout names (#31303) 2025-02-11 18:30:24 +01:00
StationRecords Record deletion (#27883) 2024-05-12 17:07:54 +02:00
StatusEffect Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
StatusIcon Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
Stealth Content changes for engine exception tolerance PR (#27455) 2024-04-29 18:43:15 +10:00
StepTrigger Puddle Code Slipping Cleanup (#35845) 2025-04-20 17:27:12 -04:00
Sticky full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
Storage Hotfix: Fix item toggling crashing the client for slimes (#37054) 2025-04-30 02:19:07 +02:00
Store Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
StoreDiscount/Components feat: #26107 uplink discounts for traitors (no nukies for now) (#26297) 2024-09-05 22:12:39 +10:00
StoryGen Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Strip Fix some locale strings and make some code for them looks better (#32003) 2025-04-21 22:15:20 +02:00
Stunnable remove usages of obsolete EntityUid method variants (#35106) 2025-02-16 03:06:23 +01:00
SubFloor Fix TrayScannerUser (#35959) 2025-03-24 16:35:22 +01:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Survivor/Components Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-02-23 12:24:36 -05:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Various sharedsystem spring cleaning (#36200) 2025-04-21 20:40:31 +02:00
Tag Add warnings when TagSystem methods are called with string literals (#36281) 2025-04-12 16:18:31 +02:00
Telephone Speech is relayed by holopad holograms (#33978) 2025-01-02 12:41:12 +01:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature Add prediction to electric grills (#36241) 2025-04-01 09:43:19 -07:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Throwing Fix thrown item prediction weirdness (#35843) 2025-03-15 17:06:00 +11:00
Tiles Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
Timing Mjollnir and Singularity Hammer for Wizard (#34446) 2025-02-20 18:38:52 -05:00
Tips Fix tippy speech time (#36616) 2025-04-16 08:23:40 -04:00
Toggleable item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Toilet Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Tools Fix mail cutting thinking your arms are infinite length (#37019) 2025-04-28 17:16:14 -04:00
Traits Fix warning CS0414 instances (#36832) 2025-04-23 01:36:49 +02:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Turrets Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-03-29 12:55:58 -05:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Predicted gas pumps (#33717) 2024-12-07 14:39:52 +11:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Fix warning CS0414 instances (#36832) 2025-04-23 01:36:49 +02:00
Verbs Cleanup and small update to the stethoscope! (#36210) 2025-03-30 22:27:08 -04:00
VoiceMask voicemask can select speech verb (#25768) 2024-03-28 17:36:43 +11:00
Voting Add Votekick functionality (#32005) 2024-09-26 18:32:13 +02:00
Wagging Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00
Wall Network WallMountComponent (#30837) 2024-08-10 11:08:56 +10:00
Warps Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Weapons BatteryWeaponPowerCell tweaks (#33500) 2025-04-28 21:12:25 -04:00
Weather Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Whistle UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
Whitelist remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00
Wieldable Fix warning CS0414 instances (#36832) 2025-04-23 01:36:49 +02:00
Wires Station AI (#30944) 2024-08-28 10:57:12 +10:00
Xenoarchaeology Feature/auto sync node scanner (#36635) 2025-04-27 11:11:13 -04:00
Xenoborgs/Components Xenoborgs part 2 (#36844) 2025-04-28 18:10:35 -04:00
Zombies Fix two zombie bugs (#34472) 2025-04-18 20:38:33 -04:00
Content.Shared.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-22 13:19:29 -04:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00