Delta-v/Resources/Prototypes
Pieter-Jan Briers 6630e454c6
Clean up reagent dispenser and make it slightly better.
2019-10-20 01:30:38 +02:00
..
Construction Added a bunch more textures (#356) 2019-09-24 22:15:26 +02:00
Entities Clean up reagent dispenser and make it slightly better. 2019-10-20 01:30:38 +02:00
LatheRecipes Added a bunch more textures (#356) 2019-09-24 22:15:26 +02:00
MeleeWeaponAnimations Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
Reactions Add basic chemical reactions (#376) 2019-10-11 22:57:16 +02:00
Reagents Add basic chemical reactions (#376) 2019-10-11 22:57:16 +02:00
Shaders Make content use SWSL shaders. 2019-03-18 23:54:58 +01:00
SoundCollections Added pickaxe, asteroid rock and floors (#301) 2019-08-21 22:50:15 +02:00
Technologies Fix missing icons (#387) 2019-10-13 16:27:09 +02:00
Tiles The default space tile is now considered a subfloor. This flag is only used for draw culling, so it should have no unintended side effects. Previously it was not a sub floor, so things like wires would be hidden when placed in open space. 2019-09-19 11:46:03 -07:00
VendingMachines Added a bunch of things to vending machines (#354) 2019-09-20 20:40:10 +02:00
1_Temperature.yml Added a bunch more textures (#356) 2019-09-24 22:15:26 +02:00
materials.yml Added a bunch more textures (#356) 2019-09-24 22:15:26 +02:00