Delta-v/Content.Server/Ghost/ReturnToBodyEui.cs

33 lines
680 B
C#

using Content.Server.EUI;
using Content.Server.Players;
using Content.Shared.Eui;
using Content.Shared.Ghost;
namespace Content.Server.Ghost;
public sealed class ReturnToBodyEui : BaseEui
{
private readonly Mind.Mind _mind;
public ReturnToBodyEui(Mind.Mind mind)
{
_mind = mind;
}
public override void HandleMessage(EuiMessageBase msg)
{
base.HandleMessage(msg);
if (msg is not ReturnToBodyMessage choice ||
!choice.Accepted)
{
Close();
return;
}
if (_mind.TryGetSession(out var session))
session.ContentData()!.Mind?.UnVisit();
Close();
}
}