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ClusterGrenadeSystem.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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ExplosionGridTileFlood.cs
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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ExplosionSpaceTileFlood.cs
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Remove Explicit GridId References (#8315)
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2022-06-12 11:54:41 +10:00 |
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ExplosionSystem.Airtight.cs
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Make GetExplosionResistance event a struct (#20274)
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2023-09-17 04:04:04 -05:00 |
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ExplosionSystem.CVars.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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ExplosionSystem.GridMap.cs
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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ExplosionSystem.Processing.cs
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Pipebombs and IED rework (#25705)
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2024-03-14 15:27:08 +11:00 |
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ExplosionSystem.TileFill.cs
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Obsolete `Logger` cleanup for `EntitySystem`s (#25941)
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2024-03-10 01:15:13 +01:00 |
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ExplosionSystem.Visuals.cs
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Move grenade components to shared (#22691)
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2024-02-02 00:29:01 +11:00 |
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ExplosionSystem.cs
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Pipebombs and IED rework (#25705)
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2024-03-14 15:27:08 +11:00 |
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ExplosionTileFlood.cs
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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SmokeOnTriggerSystem.cs
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Obsolete `Logger` cleanup for `EntitySystem`s (#25941)
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2024-03-10 01:15:13 +01:00 |
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TriggerSystem.Mobstate.cs
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Move grenade components to shared (#22691)
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2024-02-02 00:29:01 +11:00 |
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TriggerSystem.OnUse.cs
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Add popup message for activating trigger with hand (#24858)
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2024-02-02 19:00:06 +11:00 |
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TriggerSystem.Proximity.cs
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |
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TriggerSystem.Signal.cs
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Device Linking and better linking ui (#13645)
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2023-05-07 16:07:24 +10:00 |
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TriggerSystem.TimedCollide.cs
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Remove obsolete `Fixture.Body` references (#16259)
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2023-05-09 17:21:26 +10:00 |
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TriggerSystem.Voice.cs
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Voice trigger fixes, death acidifier typos (#24941)
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2024-02-20 23:57:23 -07:00 |
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TriggerSystem.cs
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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TwoStageTriggerSystem.cs
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |