..
Access
Add access configurator ( #18638 )
2023-08-08 10:30:46 -08:00
Actions
Misc replay related changes ( #17102 )
2023-06-05 14:33:49 +10:00
Administration
Fix LoadPrototype admin button ( #18802 )
2023-08-07 11:02:38 -06:00
AirlockPainter
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Component ECS ( #17991 )
2023-07-13 20:20:46 +10:00
Ame /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Animations
Remove component.Initialize calls ( #18230 )
2023-07-26 22:37:52 +10:00
Anomaly
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Arcade
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Atmos
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Audio
Add API to change the sound of AmbientSoundComponent ( #18115 )
2023-08-03 20:36:10 +10:00
BarSign
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Beam
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Bed
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Body /Systems
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Botany
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Bql
Toolshed ( #17895 )
2023-08-02 16:09:08 -05:00
Buckle
Fix dead mob sprites rotating on death ( #16317 )
2023-05-11 21:20:41 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CardboardBox
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Cargo
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
CartridgeLoader
Crew manifest as a PDA cartridge program ( #18498 )
2023-08-05 10:37:08 +02:00
Changelog
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chat
make typing indicators 32x32 ( #18976 )
2023-08-10 23:10:29 -06:00
Chemistry
Validate that client prototypes are serializable ( #18780 )
2023-08-07 13:44:53 +10:00
Clickable
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Clothing
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
CombatMode
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Commands
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Communications /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Computer
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Configurable /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Construction
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
ContextMenu /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Credits
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CrewManifest
Crew manifest as a PDA cartridge program ( #18498 )
2023-08-05 10:37:08 +02:00
Cuffs
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Damage
Fix godmode mispredicts ( #18524 )
2023-08-04 14:53:07 +10:00
DamageState
Issues #17034 : Changed Dead Mob DrawDepth ( #17052 )
2023-07-18 06:13:59 -05:00
DebugMon
Hide debug coordinates from non-admins ( #17804 )
2023-07-03 15:31:52 -06:00
Decals
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disposal
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
DoAfter
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Doors
Add Fire-fighting remote for Fire-doors ( #16189 )
2023-08-11 02:29:33 -07:00
DragDrop
Fix some some bugs when client-side prediction is disabled ( #18241 )
2023-07-24 19:59:31 +10:00
Dragon
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Drugs
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Drunk
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Effects
Color flash effect fixes ( #18952 )
2023-08-10 10:44:52 -07:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Remove GCQueue ( #18820 )
2023-08-07 11:27:46 -06:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Explosion
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye
Make blurry vision darken the screen ( #15926 )
2023-04-30 11:44:01 +10:00
Fax
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Flash
Fixes the flash overlay being offset in separated UI mode ( #18415 )
2023-07-31 14:41:24 +10:00
FlavorText
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
Fluids
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Foldable
Fix foldable-pickup interactions. ( #6057 )
2022-01-07 17:09:42 +11:00
Forensics
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
GPS
Remove IItemStatus ( #11055 )
2022-09-10 23:53:17 -07:00
GameTicking /Managers
Remove TickerLobbyReadyEvent ( #17522 )
2023-06-24 22:11:08 +10:00
Gameplay
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Gateway /UI
Fix merge artifact ( #18570 )
2023-08-02 20:39:27 +10:00
Ghost
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Guidebook
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Hands
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
HealthAnalyzer /UI
add temperature&bloodLevel locale ( #18266 )
2023-07-24 15:39:09 -07:00
HealthOverlay
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
HotPotato
Add hot potato ( #14204 )
2023-04-22 21:40:36 +10:00
Humanoid
Fix marking color bands ( #18934 )
2023-08-09 21:34:01 -06:00
IconSmoothing
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Improve implanter descriptions ( #18403 )
2023-07-28 13:52:06 -06:00
Info
Better notes and bans ( #14228 )
2023-07-21 13:38:52 +02:00
Input
Add shortcut to flip for construction menu ( #14152 )
2023-05-15 14:13:24 +10:00
Instruments
Instrument band support, submodule update to 138.0.0 ( #17995 )
2023-07-16 21:12:53 +02:00
Interactable
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
Inventory
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
IoC
Replay client ( #15001 )
2023-06-05 14:44:09 +10:00
Items
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
Jittering
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Kitchen
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Kudzu
Fix edgespreaderprototype linter ( #15265 )
2023-04-10 17:54:50 +10:00
Labels /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
LateJoin
Job icons are stored on ID cards ( #18233 )
2023-07-29 18:25:27 +10:00
Lathe
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Launcher
Don't clip ban reason text ( #12925 )
2022-12-07 20:05:18 -06:00
Light
Remove component.Startup calls ( #18229 )
2023-07-23 16:11:13 +10:00
Lightning /Components
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Lobby
Add song name support ( #18433 )
2023-08-02 19:36:27 +10:00
MachineLinking /UI
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
MagicMirror
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
MainMenu
Misc replay related changes ( #17102 )
2023-06-05 14:33:49 +10:00
Mapping
Fix action bar not filling with mappables ( #17218 )
2023-06-15 13:21:52 -06:00
Maps
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Markers
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
MassMedia /Ui
Mass-media console update ( #18466 )
2023-07-30 23:34:22 -06:00
Materials
Convert materials to use PhysicalComposition ( #15414 )
2023-04-29 14:53:41 +10:00
Mech
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Medical
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
MedicalScanner
Resolves MedicalScannerVisualizer is Obsolete ( #13893 )
2023-03-26 15:26:00 -04:00
Message
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
Movement /Systems
Fix jetpack warnings ( #18227 )
2023-07-23 16:00:59 +10:00
NPC
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
NetworkConfigurator
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
NodeContainer
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Nuke
Nuke defuse qol ( #18990 )
2023-08-11 03:43:08 -07:00
Nutrition /EntitySystems
Animal Husbandry ( #17140 )
2023-07-09 16:36:37 -06:00
Options /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Orbit
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Outline
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Overlays
security HUD now shows a job icon on entities with a body ( #18054 )
2023-08-02 07:17:03 +10:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Crew manifest as a PDA cartridge program ( #18498 )
2023-08-05 10:37:08 +02:00
Paper
Minor visual fixups from StyleboxTexture scaling ( #17763 )
2023-07-09 04:57:47 +10:00
Parallax
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
ParticleAccelerator
PA Fixes ( #18116 )
2023-07-17 23:57:59 -06:00
Physics
Some MoverController cleanup ( #18484 )
2023-08-01 00:08:52 -04:00
Pinpointer
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players /PlayTimeTracking
Role ban UI updates ( #16736 )
2023-05-27 14:22:22 +10:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Popups
Improve Popup animation ( #18721 )
2023-08-05 16:26:15 -05:00
Power
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
PowerCell
Resolves PowerChargerVisualizer is Obsolete ( #13901 )
2023-04-29 14:34:48 +10:00
Preferences
Add clothing toggle to character editor ( #18903 )
2023-08-08 23:26:33 -07:00
Projectiles
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Radiation
Fix radiation sound not working ( #18282 )
2023-07-25 18:35:19 -06:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
Replay
Move and rename damage effect to color flash effect ( #18263 )
2023-08-01 19:02:54 +03:00
Research
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Resources
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Revenant
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Rotation
Fix dead mob sprites rotating on death ( #16317 )
2023-05-11 21:20:41 +10:00
RoundEnd
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Salvage
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Sandbox
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
Screenshot
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Shuttles
Fix radar text & misc warnings ( #17902 )
2023-07-08 13:47:53 -06:00
Silicons
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
Singularity
fix singularity render distortion on zoom ( #17964 )
2023-07-12 13:12:24 -06:00
Smoking
Converted BurnState Visualizer ( #15661 )
2023-04-29 19:09:11 +10:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Spawners
Remove component.Initialize calls ( #18230 )
2023-07-26 22:37:52 +10:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
Station
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
StationRecords
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
StatusIcon
make status icons unshaded ( #18974 )
2023-08-10 19:36:26 -05:00
Stealth
Fix SpawnAndDirtyAllEntities test ( #15771 )
2023-04-25 19:27:57 +10:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
Store /Ui
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Strip
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
SubFloor
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
SurveillanceCamera
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Tabletop
Librarian gameplay (DND, but in SS14) ( #17041 )
2023-07-17 03:03:18 -06:00
Targeting /UI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Toggleable
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Toilet
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Tools
welder stuff ( #17476 )
2023-06-27 21:46:48 -04:00
Traits
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Trigger
Resolves TimerTriggerVisualizer is Obsolete ( #13912 )
2023-05-13 17:18:33 -04:00
UserInterface
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Verbs
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Viewport
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
VoiceMask
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Voting
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Wall
Convert ReinforcedWallVisualizer to ECS ( #15735 )
2023-05-01 15:39:11 -04:00
Weapons
Color flash effect fixes ( #18952 )
2023-08-10 10:44:52 -07:00
Weather
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Wires
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Xenoarchaeology
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Zombies
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 ( #18199 )
2023-07-25 15:31:35 -06:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Fix .csproj bloat ( #18637 )
2023-08-04 12:43:39 -06:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00