* Allow game presets to require certain maps * make preset maps ignore the game map pool * make it use a map pool prototype * Typo --------- Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> |
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|---|---|---|
| .. | ||
| Conditions | ||
| NameGenerators | ||
| GameMapCondition.cs | ||
| GameMapManager.cs | ||
| GameMapPoolPrototype.cs | ||
| GameMapPrototype.MapSelection.cs | ||
| GameMapPrototype.cs | ||
| GridDraggingCommand.cs | ||
| GridDraggingSystem.cs | ||
| IGameMapManager.cs | ||
| MapMigrationSystem.cs | ||
| PlanetCommand.cs | ||
| ResaveCommand.cs | ||
| TileSystem.cs | ||