Files
Delta-v/Content.Shared/Interaction/Components/UnremoveableComponent.cs
T
0f3edc0b39 port better borgs from frontier (#3110)
* BetterBorgs: droppable, swappable cyborg item interactions (#2766)

* WIP: droppable, swappable, insertable cyborg items

* Half-baked borg HandPlaceholderComponent

* cyborg: sprite representation for empty slots

* nullable prototype

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Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>

* BorgSystem: check droppable items for duped mods (#2887)

* BorgSystem: check droppable items for duped mods

* Cache item comparer

* BorgSystem: Unremoveable after equip (#2854)

* raise interaction events to add fibers to things

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Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-04 12:10:32 +00:00

17 lines
540 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Interaction.Components
{
[RegisterComponent]
[NetworkedComponent]
public sealed partial class UnremoveableComponent : Component
{
/// <summary>
/// If this is true then unremovable items that are removed from inventory are deleted (typically from corpse gibbing).
/// Items within unremovable containers are not deleted when removed.
/// </summary>
[DataField("deleteOnDrop")]
public bool DeleteOnDrop = true;
}
}