Delta-v/Content.Server/Construction/Conditions
metalgearsloth 67f9e9cb5e
Split entity lookups from entity manager (#3747)
* Split entity lookups from entity manager

* IoC instead

* IoC refactor

* Fix bad resolve

* Remove EntityManager EntityLookup

* Update submodule

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-04-06 13:31:07 +10:00
..
AirlockBolted.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
AllConditions.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
AllWiresCut.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
AnyConditions.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
ComponentInTile.cs Split entity lookups from entity manager (#3747) 2021-04-06 13:31:07 +10:00
ContainerEmpty.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
ContainerNotEmpty.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
DoorWelded.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
EntityAnchored.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
MachineFrameComplete.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
ToiletLidClosed.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00
WirePanel.cs Renames IEdgeCondition to IGraphCondition 2021-03-25 18:59:16 +01:00