..
Combat
Reorder priorities in `MeleeCombatCompound` ( #30066 )
2024-08-11 15:19:51 +01:00
cleanbot.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
clothing.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
debug.yml
Added new HTN operations and preconditions ( #27486 )
2024-05-18 13:32:55 +02:00
firebot.yml
Added Firebots - Real ( #32482 )
2024-10-02 12:16:27 +01:00
follow.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
generic.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
goliath.yml
Goliath mob ( #30839 )
2024-08-21 15:36:50 +01:00
honkbot.yml
Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai. ( #26939 )
2024-04-21 21:55:10 +02:00
idle.yml
Makes NPCs wait out the idleTime instead of finding a new spot every time they go idle ( #31234 )
2024-08-21 16:16:41 +01:00
medibot.yml
hide medibot messages from chat and logs ( #21468 )
2023-11-12 20:40:20 +01:00
mob.yml
Makes the rat king's cheeseEm order more convenient to use ( #32181 )
2024-09-22 02:47:33 +01:00
nutrition.yml
Fixed mice behavior of eating everything ( #23322 )
2024-01-26 21:26:03 +01:00
regalrat.yml
Rat King Milsim + Buffs ( #20190 )
2023-09-27 21:59:12 +02:00
root.yml
Fix turrets ( #18606 )
2023-08-03 23:07:31 -07:00
test.yml
Adjust prototype names to lowercase ( #23810 )
2024-01-26 22:21:04 +01:00
utility_queries.yml
Added Firebots - Real ( #32482 )
2024-10-02 12:16:27 +01:00
xeno.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00