Delta-v/Resources/Textures/Interface/Actions
Fildrance 75f17c9c97 Station AI ability to electricute doors (#32012)
* Boom! Emergency access!

* Emergency access sound

* locale

* Updated sounds

* bleh

* Door electrify base

* feat: popups on attempt to activate AI action when wires cut

* refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door

* refactor: added icon and sound for door overcharge

* meta.json should use tabs not spaces

* refactor: extracted sounds for airlock overcharge to static field in system

* refactor: cleanup, ScarKy0 mentions for resources

* refactor: removed unused textures

* feat: now notification is displayed when AI attempting to interact with door which have wire cut

* StationAiWhitelistComponent is properly gating  BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered

* refactor: use PlayLocal to play electrify sound only for AI player

* refactor: SetBoltsDown now uses TrySetBoltDown, checks for power.

* bolts now check for power using SharedPowerReceiverSystem

* electrify localization and louder electrify sounds

* extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut

* refactor: cleanup

* New sprites and fixes

* Copyright

* even more sprite changes

* refactore: cleanup, rename overcharge => electrify

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-10-02 12:06:48 +01:00
..
actions_ai.rsi Station AI ability to electricute doors (#32012) 2024-10-02 12:06:48 +01:00
actions_borg.rsi Borgs (#18136) 2023-08-12 16:39:58 -05:00
actions_crit.rsi Deathgasp + last words / succumbing / fake deathgasp as crit actions (#18993) 2023-08-11 22:56:34 -07:00
actions_mecha.rsi Exosuit: Ripley (#12668) 2022-12-10 11:05:39 -06:00
actions_rat_king.rsi Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
carp_rift.rsi Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
devour.rsi Update dragon devour action icon (#20020) 2023-09-27 21:59:12 +02:00
pai-map.rsi Fix PDA home icon (#25721) 2024-03-07 01:07:29 +01:00
voice-mask.rsi Add icon to Change Voice Mask Action (#23239) 2024-01-22 21:07:33 +01:00
blight.png Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
carp_summon.png Cleanup the remainder of dragon (#8881) 2022-06-16 19:30:49 -05:00
defile.png Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
disarm.png Change Harm/Disarm icons (#5394) 2021-11-18 23:36:32 -07:00
disarmOff.png Change Harm/Disarm icons (#5394) 2021-11-18 23:36:32 -07:00
eyeclose.png Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-26 21:27:55 +01:00
eyeopen.png Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-26 21:27:55 +01:00
firestarter.png Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-26 21:37:35 +01:00
ghostHearingToggled.png Ghost hearing action (#19722) 2023-09-27 21:59:12 +02:00
harm.png Change Harm/Disarm icons (#5394) 2021-11-18 23:36:32 -07:00
harmOff.png Change Harm/Disarm icons (#5394) 2021-11-18 23:36:32 -07:00
malfunction.png Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
manifest.png Guardian brushup and bullet passthrough (#7035) 2022-03-17 11:46:11 -07:00
meta.json Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-26 21:37:35 +01:00
overloadlight.png Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
pai-midi.png Adds new pAI sprites (#6205) 2022-01-17 12:21:40 -07:00
scream.png Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
shop.png Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
web.png Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
zombie-turn.png Zombie Mode [New Game Mode] (#8501) 2022-07-06 13:42:51 +10:00