Delta-v/Content.Server
Chief-Engineer a0ea580260
Add vote logs (#14139)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-02-17 01:29:44 +01:00
..
AME Improve construction logs (#13146) 2023-01-20 08:17:57 -08:00
Abilities Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Access ECSify IdCardConsole (#13878) 2023-02-05 13:02:28 -07:00
Actions Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Acz Content-side changes for packaging. (#9382) 2022-09-14 19:39:55 +10:00
Administration add times for departmentban command to match roleban command (#14051) 2023-02-14 19:29:11 +01:00
Advertise more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Advertisements Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Afk Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
AirlockPainter Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Alert Adds delay to internals alert (#13195) 2023-01-01 16:03:19 -08:00
AlertLevel Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Animals Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Announcements Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Anomaly Fix anomaly vessels not generating points (#14137) 2023-02-16 00:16:20 -04:00
Arcade Wire action cleanup (#13496) 2023-01-21 10:51:02 +11:00
Armor Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Atmos Fix bug in GasTileOverlay state logic (#14071) 2023-02-13 02:39:21 +00:00
Audio Fix playglobalsound with a volume parameter being too loud (#13421) 2023-01-10 14:45:08 -07:00
BarSign/Systems Move BarSign appearance logic to client. (#11524) 2022-09-27 02:59:47 -05:00
Beam Anomalies (#13371) 2023-01-16 21:05:20 -08:00
Bed predict emag and make blessed record struct events (#13623) 2023-01-22 02:12:45 +11:00
Bible Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
Body Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Botany Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Bql Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Buckle/Systems ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
CPUJob/JobQueues Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
CardboardBox move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Cargo Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
CartridgeLoader Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
CharacterInfo Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
Chat Add voice changer logs (#14040) 2023-02-11 19:26:44 +00:00
Chemistry Improve explosion logs (#13351) 2023-02-10 23:45:38 +00:00
Chunking Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Cleanable Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Climbing ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Cloning Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Clothing Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
CombatMode Predicted stamina (#12413) 2022-11-08 14:34:07 -06:00
Commands Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Communications PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Configurable remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Connection Whitelist player constraints (#13812) 2023-01-31 16:57:45 +11:00
Construction move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Containers Changes for prototype load parallelization (#13066) 2022-12-20 14:25:34 -08:00
Contests Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Cooldown Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Coordinates Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
Crayon PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
CrewManifest Sort crew manifest by name and job title (#13212) 2022-12-31 21:49:30 -08:00
Cuffs Fix zipties (#13600) 2023-01-20 05:48:19 -08:00
Damage Add lava (#13438) 2023-01-17 11:25:32 -07:00
Database Probably fix roleban hwid issues (#13548) 2023-01-17 11:10:08 -07:00
Decals Add SpawnAndDirtyAllEntities test (#13629) 2023-01-24 11:33:49 +11:00
Destructible Improve explosion logs (#13351) 2023-02-10 23:45:38 +00:00
DetailExaminable Flavor text (#8070) 2022-05-13 15:58:45 -07:00
DeviceNetwork Add a crew monitoring server (#7542) 2023-01-22 21:07:57 -04:00
Dice Fixes dice being unable to roll their max value (#13845) 2023-02-02 06:27:05 +13:00
Disease Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Disposal ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
DoAfter Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
Doors Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Dragon Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Drone Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Electrocution Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Emoting Audible emotes (#12708) 2023-01-25 08:29:41 -08:00
Engineering Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Ensnaring remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
EntityList Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Entry Move TabletopItemVisualizerSystem into TabletopSystem (#13921) 2023-02-05 13:02:49 -07:00
Examine Examine fixes (#13696) 2023-01-27 19:15:39 -04:00
Explosion Improve explosion logs (#13351) 2023-02-10 23:45:38 +00:00
Extinguisher Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Eye/Blinding PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Fax predict emag and make blessed record struct events (#13623) 2023-01-22 02:12:45 +11:00
Flash Fire MeleeHitEvent on misses. (#12867) 2023-02-13 12:55:39 +00:00
Fluids Add ItemStatus for mopping (#13745) 2023-02-11 01:38:45 +00:00
Foldable move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Forensics Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
GameTicking Remove reference to deleted mind (#14101) 2023-02-14 13:46:44 +11:00
Gatherable 1 do_after for ore veins (#14083) 2023-02-13 15:32:09 +00:00
Ghost move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
GhostKick Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Gravity Makes mobs visually float when weightless (#13391) 2023-01-17 18:01:53 -04:00
Guardian Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
GuideGenerator Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Hands more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
HealthExaminable Id[entity] 2.0 (real) (#9612) 2022-07-10 20:36:53 -05:00
Holiday Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Holosign Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Humanoid Audible emotes (#12708) 2023-01-25 08:29:41 -08:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
IgnitionSource IgnitionSourceComponent added (#13555) 2023-01-18 00:45:54 -08:00
ImmovableRod Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Implants Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
Info Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Instruments PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Interaction ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Inventory Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
IoC Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
Item multi-handed item component (#12523) 2022-12-19 22:07:23 -06:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs serv4 + submodule update (#12740) 2022-11-27 19:25:55 +01:00
Kitchen ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Kudzu Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Labels/Label Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
LandMines PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Lathe make printed items from lathes automatically stack (#13603) 2023-01-20 15:06:02 +11:00
Light Fixed lighting a matchstick crashing the server (#14130) 2023-02-15 08:26:22 -06:00
Lightning Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
MachineLinking Improve explosion logs (#13351) 2023-02-10 23:45:38 +00:00
Magic ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
MagicMirror Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Mapping Do not interrupt mapping with auto-shuttle (#12656) 2022-11-17 15:14:44 -08:00
Maps Procgen biomes (#13487) 2023-02-12 02:15:09 +00:00
Materials SpawnMultiple cleanup in stacksystem (#13441) 2023-01-11 15:03:18 -07:00
Mech fix ripleys being able to grab everything (#13944) 2023-02-05 12:44:35 -07:00
Medical ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Mind Remove reference to deleted mind (#14101) 2023-02-14 13:46:44 +11:00
Mining 1 do_after for ore veins (#14083) 2023-02-13 15:32:09 +00:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Morgue move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Mousetrap Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Movement changing accumulators to timespan targets (#12407) 2022-11-08 13:59:34 -06:00
NPC Steering tweaks (#14140) 2023-02-16 08:24:57 -06:00
NameIdentifier Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
NodeContainer Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Nuke Improve Paper UI, allow an to entity configure how it's UI looks (#13494) 2023-01-17 19:32:46 +11:00
Nutrition fix flipped actor and target (#14009) 2023-02-10 08:28:31 +00:00
Objectives Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
PAI Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
PDA Clean up StoreSystem (#14027) 2023-02-12 12:39:14 +00:00
Paper Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Parallax Fix trees double-loading for biomes (#14056) 2023-02-12 11:48:57 +00:00
ParticleAccelerator Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Payload/EntitySystems Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Physics Conveyor Belt optimization and prediction (#12929) 2023-02-13 12:20:39 +00:00
Pinpointer Better pinpointer accuracy + small cleanup (#12378) 2022-11-04 15:15:23 +11:00
Plants PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Players Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing fix missing locale while pointing at tiles (#13934) 2023-02-04 22:02:24 -04:00
Polymorph Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Popups PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Power Conveyor Belt optimization and prediction (#12929) 2023-02-13 12:20:39 +00:00
PowerCell Improve explosion logs (#13351) 2023-02-10 23:45:38 +00:00
PowerSink Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Prayer Make phones functional (#12892) 2023-01-17 11:42:20 -07:00
Preferences/Managers Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Projectiles more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
RCD PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Radiation Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Radio fix radiosystem popup (#14121) 2023-02-15 16:53:13 +11:00
RandomAppearance Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
RandomMetadata Use Segments for RandomMetadata (#11190) 2022-09-14 00:13:22 -07:00
RatKing PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Recycling predict emag and make blessed record struct events (#13623) 2023-01-22 02:12:45 +11:00
Remotes ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
Repairable adds a source uid to most damage & mobstate events (#11559) 2022-10-08 12:15:27 +02:00
Research Fix anomaly vessels not generating points (#14137) 2023-02-16 00:16:20 -04:00
Resist move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Respawn Adds Special Respawn, spawns a new disk if the old one was deleted (#12762) 2022-12-19 20:38:34 -06:00
Revenant Clean up StoreSystem (#14027) 2023-02-12 12:39:14 +00:00
Roles Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Rotatable Remove IPhysBody (#13297) 2023-01-03 17:45:18 +11:00
RoundEnd Make default/autocall shuttle time 10 minutes (#13956) 2023-02-06 08:49:15 -04:00
Salvage Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Sandbox Add a debug overlay for accessreaders (#9681) 2022-09-14 19:33:25 +10:00
Security fix locks and deployable barriers (#14063) 2023-02-13 12:22:37 +00:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Fix server update restarts when server paused. (#8509) 2022-05-30 01:09:50 -07:00
Shuttles Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Silicons/Bots Port medibot + bot spawners from nyano (#9854) 2022-07-25 10:33:31 -05:00
Singularity move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Solar Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Spawners Remove the last comp shutdown methods (#13582) 2023-01-19 11:56:25 +11:00
Speech Make Wilhelm scream much more rare, attempt 2 (#13831) 2023-02-11 02:21:07 +00:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
Sprite Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Stack SpawnMultiple cleanup in stacksystem (#13441) 2023-01-11 15:03:18 -07:00
Standing Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Station Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
StationEvents Add solar flare event (#13749) 2023-02-11 20:24:29 +00:00
StationRecords Fix crew manifest sorting (#13286) 2023-01-09 14:34:43 +11:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Store Clean up StoreSystem (#14027) 2023-02-12 12:39:14 +00:00
Strip ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Stunnable Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
SubFloor Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
SurveillanceCamera Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Suspicion Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
Tabletop Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
Temperature Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Tiles Add lava (#13438) 2023-01-17 11:25:32 -07:00
Tips Tips system (#13509) 2023-01-16 10:52:52 -06:00
Toilet remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Tools Fix unlit welders starting fires (#13949) 2023-02-12 21:16:35 +00:00
Traitor Clean up StoreSystem (#14027) 2023-02-12 12:39:14 +00:00
TraitorDeathMatch Clean up StoreSystem (#14027) 2023-02-12 12:39:14 +00:00
Traits Narcolepsy Treatment (#13427) 2023-01-11 02:14:16 -06:00
UserInterface Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Utility/Commands Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Vehicle Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
VendingMachines predict emag and make blessed record struct events (#13623) 2023-01-22 02:12:45 +11:00
Verbs PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Visible Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
VoiceMask Add voice changer logs (#14040) 2023-02-11 19:26:44 +00:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Warps Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
Weapons Fire MeleeHitEvent on misses. (#12867) 2023-02-13 12:55:39 +00:00
Weather Weather effects (#12528) 2023-01-17 20:26:52 +11:00
Whitelist Whitelist shell feedback (#10694) 2022-08-18 23:42:47 -07:00
Wieldable PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Wires Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Xenoarchaeology artifact soups (#14067) 2023-02-15 15:06:45 -04:00
Zombies Audible emotes (#12708) 2023-01-25 08:29:41 -08:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Update projects to C# 11 (#13111) 2022-12-20 22:33:57 +11:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00