13 lines
333 B
C#
13 lines
333 B
C#
using Content.Shared.Flash;
|
|
using Robust.Shared.Analyzers;
|
|
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Server.Flash.Components
|
|
{
|
|
[ComponentReference(typeof(SharedFlashableComponent))]
|
|
[RegisterComponent, Friend(typeof(FlashSystem))]
|
|
public sealed class FlashableComponent : SharedFlashableComponent
|
|
{
|
|
}
|
|
}
|