|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
|
|
namespace Content.Server.Maps;
|
|
|
|
[ImplicitDataDefinitionForInheritors]
|
|
public abstract class GameMapCondition
|
|
{
|
|
[DataField("inverted")]
|
|
public bool Inverted { get; }
|
|
public abstract bool Check(GameMapPrototype map);
|
|
}
|