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Access
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Make door remotes use access groups (#7309)
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2022-03-28 15:25:22 +11:00 |
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Actions
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Toggleable Hardsuit Helmets (#7559)
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2022-04-23 13:31:45 +10:00 |
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Alerts
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Serv3 rework content changes (#7145)
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2022-04-03 02:01:22 +02:00 |
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Atmospherics
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Revert "Revert "epic Respiration Rework"" (#6527)
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2022-02-09 21:53:10 -07:00 |
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Body
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Fix various misspellings and grammatical errors (#7397)
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2022-04-08 14:05:53 -07:00 |
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Catalog
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Fix 1 vehicle exploit, increase price of ATV crate (#7761)
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2022-04-24 17:05:54 -07:00 |
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Chemistry
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Revert "Revert "epic Respiration Rework"" (#6527)
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2022-02-09 21:53:10 -07:00 |
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Damage
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C1984 (C4 nerf) (#7612)
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2022-04-23 17:22:14 -07:00 |
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Datasets
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Dataset names purge (#6037)
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2022-01-17 12:24:58 -07:00 |
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Decals
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Flora: rock fix (#7333)
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2022-04-05 17:22:18 +10:00 |
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Device
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Rejig Device networks (#7380)
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2022-04-08 22:27:10 +10:00 |
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Diseases
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Zombies!!! (#7509)
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2022-04-18 17:30:22 -05:00 |
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Entities
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Familiars respawn (#7640)
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2022-04-23 19:27:19 -07:00 |
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EntityLists/Tools
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Adds some more toollists and debug entities (#3807)
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2021-04-10 07:25:12 +00:00 |
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HairStyles
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SKREEEEEE (#3706)
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2021-03-28 17:26:32 +11:00 |
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Hydroponics
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Save seed data in components and remove the seed-database (#7499)
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2022-04-16 15:32:35 +10:00 |
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InventoryTemplates
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Add suit storage (#7531)
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2022-04-14 13:41:26 -05:00 |
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Maps
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Splitstation fixes and QoL improvements (#7692)
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2022-04-24 08:10:43 -05:00 |
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NPCs
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Data-driven NPC behaviors (#3271)
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2021-02-19 22:37:17 -08:00 |
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Objectives
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Corgi Meat Objective (#7304)
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2022-03-28 13:52:45 -07:00 |
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Palettes
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command decal color (#6598)
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2022-02-09 11:26:09 -06:00 |
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Reagents
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Zombies!!! (#7509)
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2022-04-18 17:30:22 -05:00 |
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Recipes
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Medical Techfab + Bed Deconstruction Fix (#7637)
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2022-04-23 19:27:12 -07:00 |
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Roles
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Minor bug fixes from earlier today merges (#7729)
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2022-04-23 16:54:02 -07:00 |
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Shaders
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Events/RadiationStorm: Fancy radiation shader & SFX (#5612)
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2021-12-01 13:21:17 -07:00 |
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SoundCollections
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All computers play the keyboard sound + small research client cleanup (#7312)
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2022-04-08 14:17:05 -07:00 |
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Stacks
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Serv3 rework content changes (#7145)
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2022-04-03 02:01:22 +02:00 |
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Tiles
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Tile variants content (#6956)
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2022-03-09 20:59:44 +01:00 |
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accents.yml
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Zombies!!! (#7509)
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2022-04-18 17:30:22 -05:00 |
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ai_factions.yml
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Data-driven NPC factions (#3249)
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2021-02-21 00:27:17 +01:00 |
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bar_signs.yml
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Removed more copyright materials (bar signs) (#5984)
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2022-01-05 00:56:40 +11:00 |
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explosion.yml
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C1984 (C4 nerf) (#7612)
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2022-04-23 17:22:14 -07:00 |
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game_presets.yml
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Makes suspicion no longer show up in gamemode votes. (#6919)
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2022-02-27 12:03:08 -06:00 |
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game_rules.yml
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Refactor Game Modes (#5857)
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2021-12-21 21:23:29 +01:00 |
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holidays.yml
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new holiday (#6862)
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2022-02-22 14:15:10 -06:00 |
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hud.yml
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HUD Themes (#3774)
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2021-04-12 00:43:53 +02:00 |
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lobbyscreens.yml
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Fixes lobby backgrounds. (#7557)
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2022-04-14 21:00:59 -07:00 |
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melee_weapon_animations.yml
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Re-organizing the prototypes folder (#1384)
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2020-07-20 12:26:16 +02:00 |
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name_identifier_groups.yml
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Adds a number identifier to all mobs except players (#7668)
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2022-04-21 15:32:23 -07:00 |
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species.yml
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Enable lizard. (#7340)
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2022-03-29 23:56:30 -05:00 |
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status_effects.yml
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Adds metabolism effects to pretty much every chem already in the game (#5349)
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2021-11-20 16:47:53 -07:00 |
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tags.yml
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Familiars respawn (#7640)
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2022-04-23 19:27:19 -07:00 |
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tool_qualities.yml
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Add "Slicing" tool quality to knives. (#5473)
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2021-11-23 12:24:40 +01:00 |