Delta-v/Content.Client
Pieter-Jan Briers a242af506e
Adds the thermo-electric generator (#18840)
* Basic TEG start.

Connects via node group.

* Basic TEG test map

* Sensor monitoring basics, TEG circulator flow

* Basic power generation (it doesn't work)

* More sensor monitoring work

* Battery (SMES) monitoring system.

* Sensor monitoring fixes

Make it work properly when mapped.

* Test map improvements

* Revise TEG power output mechanism.

Now uses a fixed supplier with a custom ramping system.

* TEG test map fixes

* Make air alarms and pumps open UI on activate.

* Clean up thermo machines power switch.

Removed separate Enabled bool from the component that always matched the power receiver's state.

This enables adding a PowerSwitch component to give us alt click/verb menu.

* TEG but now fancy

* Make sensor monitoring console obviously WiP to mappers.

* Vending machine sound, because of course.

* Terrible, terrible graph background color

* Examine improvements for the TEG.

* Account for electrical power when equalizing gas mixtures.

* Get rid of the TegCirculatorArrow logic.

Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component.

Thanks Julian.

* Put big notice of "not ready, here's why" on the sensor monitoring console.

* TryGetComponent -> TryComp

* Lol there's a HideContextMenu tag

* Test fixes

* Guidebook for TEG

Fixed rotation on GuideEntityEmbed not working correctly.

Added Margin property to GuideEntityEmbed

* Make TEG power bar default to invisible.

So it doesn't appear in the guidebook and spawn menu.
2023-08-12 15:41:55 -05:00
..
Access Add access configurator (#18638) 2023-08-08 10:30:46 -08:00
Actions Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
Administration Fix LoadPrototype admin button (#18802) 2023-08-07 11:02:38 -06:00
AirlockPainter Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Component ECS (#17991) 2023-07-13 20:20:46 +10:00
Ame/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Animations Remove component.Initialize calls (#18230) 2023-07-26 22:37:52 +10:00
Anomaly Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Arcade Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Atmos Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Audio Add API to change the sound of AmbientSoundComponent (#18115) 2023-08-03 20:36:10 +10:00
BarSign Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Bql Toolshed (#17895) 2023-08-02 16:09:08 -05:00
Buckle Fix dead mob sprites rotating on death (#16317) 2023-05-11 21:20:41 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CardboardBox Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Cargo Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
CartridgeLoader Crew manifest as a PDA cartridge program (#18498) 2023-08-05 10:37:08 +02:00
Changelog Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chat make typing indicators 32x32 (#18976) 2023-08-10 23:10:29 -06:00
Chemistry Validate that client prototypes are serializable (#18780) 2023-08-07 13:44:53 +10:00
Clickable Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Clothing Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
CombatMode Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Commands Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Communications/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
ContextMenu/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Credits Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CrewManifest Crew manifest as a PDA cartridge program (#18498) 2023-08-05 10:37:08 +02:00
Cuffs More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Damage Fix godmode mispredicts (#18524) 2023-08-04 14:53:07 +10:00
DamageState Issues #17034: Changed Dead Mob DrawDepth (#17052) 2023-07-18 06:13:59 -05:00
DebugMon Hide debug coordinates from non-admins (#17804) 2023-07-03 15:31:52 -06:00
Decals Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
DoAfter Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Doors Add Fire-fighting remote for Fire-doors (#16189) 2023-08-11 02:29:33 -07:00
DragDrop Fix some some bugs when client-side prediction is disabled (#18241) 2023-07-24 19:59:31 +10:00
Dragon Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Drugs Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Drunk Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Effects Color flash effect fixes (#18952) 2023-08-10 10:44:52 -07:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Remove GCQueue (#18820) 2023-08-07 11:27:46 -06:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Explosion Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Extinguisher Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Eye Make blurry vision darken the screen (#15926) 2023-04-30 11:44:01 +10:00
Fax Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Flash Fixes the flash overlay being offset in separated UI mode (#18415) 2023-07-31 14:41:24 +10:00
FlavorText Flavor text (#8070) 2022-05-13 15:58:45 -07:00
Fluids Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Foldable Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Forensics Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
GPS Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
GameTicking/Managers Remove TickerLobbyReadyEvent (#17522) 2023-06-24 22:11:08 +10:00
Gameplay Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Gateway/UI Fix merge artifact (#18570) 2023-08-02 20:39:27 +10:00
Ghost Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Guidebook Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Hands Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
HealthAnalyzer/UI add temperature&bloodLevel locale (#18266) 2023-07-24 15:39:09 -07:00
HealthOverlay Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
HotPotato Add hot potato (#14204) 2023-04-22 21:40:36 +10:00
Humanoid Fix marking color bands (#18934) 2023-08-09 21:34:01 -06:00
IconSmoothing Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Improve implanter descriptions (#18403) 2023-07-28 13:52:06 -06:00
Info Better notes and bans (#14228) 2023-07-21 13:38:52 +02:00
Input Add shortcut to flip for construction menu (#14152) 2023-05-15 14:13:24 +10:00
Instruments Instrument band support, submodule update to 138.0.0 (#17995) 2023-07-16 21:12:53 +02:00
Interactable Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Inventory More miscellaneous compiler warning fixes (#18228) 2023-07-23 16:03:57 +10:00
IoC Replay client (#15001) 2023-06-05 14:44:09 +10:00
Items Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
Jittering Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Kitchen Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Kudzu Fix edgespreaderprototype linter (#15265) 2023-04-10 17:54:50 +10:00
Labels/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
LateJoin Job icons are stored on ID cards (#18233) 2023-07-29 18:25:27 +10:00
Lathe Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Remove component.Startup calls (#18229) 2023-07-23 16:11:13 +10:00
Lightning/Components Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Lobby Add song name support (#18433) 2023-08-02 19:36:27 +10:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
MagicMirror Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
MainMenu Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
Mapping Fix action bar not filling with mappables (#17218) 2023-06-15 13:21:52 -06:00
Maps Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Markers Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
MassMedia/Ui Mass-media console update (#18466) 2023-07-30 23:34:22 -06:00
Materials Convert materials to use PhysicalComposition (#15414) 2023-04-29 14:53:41 +10:00
Mech Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Medical Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
MedicalScanner Resolves MedicalScannerVisualizer is Obsolete (#13893) 2023-03-26 15:26:00 -04:00
Message Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Movement/Systems Fix jetpack warnings (#18227) 2023-07-23 16:00:59 +10:00
NPC Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
NetworkConfigurator Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
NodeContainer Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
Nutrition/EntitySystems Animal Husbandry (#17140) 2023-07-09 16:36:37 -06:00
Options/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Orbit Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Outline Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Overlays security HUD now shows a job icon on entities with a body (#18054) 2023-08-02 07:17:03 +10:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Crew manifest as a PDA cartridge program (#18498) 2023-08-05 10:37:08 +02:00
Paper Minor visual fixups from StyleboxTexture scaling (#17763) 2023-07-09 04:57:47 +10:00
Parallax Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
ParticleAccelerator PA Fixes (#18116) 2023-07-17 23:57:59 -06:00
Physics Some MoverController cleanup (#18484) 2023-08-01 00:08:52 -04:00
Pinpointer Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players/PlayTimeTracking Role ban UI updates (#16736) 2023-05-27 14:22:22 +10:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Popups Improve Popup animation (#18721) 2023-08-05 16:26:15 -05:00
Power Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
PowerCell Resolves PowerChargerVisualizer is Obsolete (#13901) 2023-04-29 14:34:48 +10:00
Preferences Add clothing toggle to character editor (#18903) 2023-08-08 23:26:33 -07:00
Projectiles Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Fix radiation sound not working (#18282) 2023-07-25 18:35:19 -06:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
Replay Move and rename damage effect to color flash effect (#18263) 2023-08-01 19:02:54 +03:00
Research Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Resources Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Revenant Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Rotation Fix dead mob sprites rotating on death (#16317) 2023-05-11 21:20:41 +10:00
RoundEnd Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Salvage Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
Sandbox Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Shuttles Fix radar text & misc warnings (#17902) 2023-07-08 13:47:53 -06:00
Singularity fix singularity render distortion on zoom (#17964) 2023-07-12 13:12:24 -06:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Spawners Remove component.Initialize calls (#18230) 2023-07-26 22:37:52 +10:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
Sprite Water gun cargo crate (#16172) 2023-05-07 13:14:54 +10:00
Stack Make item size scale with stack size (#17623) 2023-06-25 10:44:37 -05:00
Station Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
StationRecords Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
StatusIcon make status icons unshaded (#18974) 2023-08-10 19:36:26 -05:00
Stealth Fix SpawnAndDirtyAllEntities test (#15771) 2023-04-25 19:27:57 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
Store/Ui Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Strip Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Toolshed (#17895) 2023-08-02 16:09:08 -05:00
SubFloor Add support for client-side replays (#17168) 2023-06-19 03:23:31 +10:00
SurveillanceCamera Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Tabletop Librarian gameplay (DND, but in SS14) (#17041) 2023-07-17 03:03:18 -06:00
Targeting/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Toggleable Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools welder stuff (#17476) 2023-06-27 21:46:48 -04:00
Traits Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Trigger Resolves TimerTriggerVisualizer is Obsolete (#13912) 2023-05-13 17:18:33 -04:00
UserInterface Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Verbs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Viewport Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
VoiceMask Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Voting Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Wall Convert ReinforcedWallVisualizer to ECS (#15735) 2023-05-01 15:39:11 -04:00
Weapons Color flash effect fixes (#18952) 2023-08-10 10:44:52 -07:00
Weather Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Wires Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Xenoarchaeology Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Zombies Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199) 2023-07-25 15:31:35 -06:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Fix .csproj bloat (#18637) 2023-08-04 12:43:39 -06:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00