Delta-v/Resources/Textures/Structures
Pieter-Jan Briers a242af506e
Adds the thermo-electric generator (#18840)
* Basic TEG start.

Connects via node group.

* Basic TEG test map

* Sensor monitoring basics, TEG circulator flow

* Basic power generation (it doesn't work)

* More sensor monitoring work

* Battery (SMES) monitoring system.

* Sensor monitoring fixes

Make it work properly when mapped.

* Test map improvements

* Revise TEG power output mechanism.

Now uses a fixed supplier with a custom ramping system.

* TEG test map fixes

* Make air alarms and pumps open UI on activate.

* Clean up thermo machines power switch.

Removed separate Enabled bool from the component that always matched the power receiver's state.

This enables adding a PowerSwitch component to give us alt click/verb menu.

* TEG but now fancy

* Make sensor monitoring console obviously WiP to mappers.

* Vending machine sound, because of course.

* Terrible, terrible graph background color

* Examine improvements for the TEG.

* Account for electrical power when equalizing gas mixtures.

* Get rid of the TegCirculatorArrow logic.

Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component.

Thanks Julian.

* Put big notice of "not ready, here's why" on the sensor monitoring console.

* TryGetComponent -> TryComp

* Lol there's a HideContextMenu tag

* Test fixes

* Guidebook for TEG

Fixed rotation on GuideEntityEmbed not working correctly.

Added Margin property to GuideEntityEmbed

* Make TEG power bar default to invisible.

So it doesn't appear in the guidebook and spawn menu.
2023-08-12 15:41:55 -05:00
..
Decoration [Clothing] Syndicate (#17837) 2023-07-07 12:40:24 -06:00
Doors Adds Bananium (#14663) 2023-04-29 15:38:09 +10:00
Furniture Added sink (#14348) 2023-06-30 18:10:47 -04:00
Holo Security holoprojector resprite (#15729) 2023-04-25 07:58:34 -04:00
Hydroponics Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00
Lighting/LightPosts/small_light_post.rsi Added light post sprites (#14533) 2023-03-23 12:12:33 -04:00
Machines Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Magic Simple Magic Spellbook System (#7823) 2022-05-29 16:29:10 +10:00
Piping Add radiators (#18728) 2023-08-06 02:21:05 -06:00
Power Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Shuttles Fix the remaining invalid RSIs (#13113) 2022-12-20 11:49:18 -06:00
Specific megafauna elimination mission and fish salv faction (#16720) 2023-05-25 22:23:20 +10:00
Storage Add trash carts and janitorial trash carts (#18996) 2023-08-12 13:05:32 -06:00
Wallmounts new posters (#18608) 2023-08-03 04:23:57 -06:00
Walls Chain link fencing (#18956) 2023-08-11 00:16:25 +10:00
Windows Added uranium glass and uranium window (#15869) 2023-05-06 14:47:19 +10:00
cargo_telepad.rsi Telepad revival (#16664) 2023-05-21 20:09:31 +10:00
catwalk.rsi Respriting the codebase (#4820) 2021-10-15 11:58:40 +02:00
conveyor.rsi Respriting the codebase (#4820) 2021-10-15 11:58:40 +02:00
conveyor_old.rsi Respriting the codebase (#4820) 2021-10-15 11:58:40 +02:00
dispensers.rsi Improves bartending with some tweaks. (#14169) 2023-02-18 19:00:31 -06:00
meat_spike.rsi Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00
monitors.rsi [QOL] Removed unnecessary delays in some old texture meta.json files (#15378) 2023-04-16 23:50:37 -06:00
plastic_flaps.rsi Add buildable plastic flaps (#6583) 2022-02-21 22:01:58 -07:00
smalldispensers.rsi Improves bartending with some tweaks. (#14169) 2023-02-18 19:00:31 -06:00