* Require Standing to Exit Containers * whoops, forgot a not * You can't walk out if cuffed * GUAH(requested stuff) * bwomp(tiny cleanup) |
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|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| EntitySpawnEntry.cs | ||
| Events.cs | ||
| ItemStorageLocation.cs | ||
| StorageComponent.cs | ||
| StorageHelpers.cs | ||