Delta-v/Content.Shared/Light
eoineoineoin 9544aa9ddd Fix inconsistent borg flashlight state (#33027)
* Fix borg light being stuck on if no cell is inserted

* Fix HandheldLightComponent.Activted becoming out of sync with SharedPointLightComponent.Enabled

* Fix for entities which don't have a handheld light component
2025-01-28 04:31:25 +00:00
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Components Station AI (#30944) 2024-08-30 07:53:19 +01:00
EntitySystems Fix inconsistent borg flashlight state (#33027) 2025-01-28 04:31:25 +00:00
LightToggleEvent.cs Move UnpoweredFlashlight to shared (#27449) 2024-05-07 02:04:57 +02:00
PoweredLightDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedEmergencyLightSystem.cs light refactoring/rework (#19314) 2023-09-03 22:31:10 -07:00
SharedHandheldLightSystem.cs Light verb is now predicted (#33622) 2024-12-07 21:52:08 +00:00
SharedPoweredLightVisuals.cs Glowy lights - light fixtures now actually glow (#23428) 2024-01-26 21:27:53 +01:00
SharedRgbLightControllerSystem.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
SharedRotatingLightSystem.cs light refactoring/rework (#19314) 2023-09-03 22:31:10 -07:00
SharedUnpoweredFlashlightVisuals.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00