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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-09 07:47:34 +00:00
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a52bf2a7c8ec52e23a8a27f6975c2376ffcfab26
Delta-v/Content.Client/Shuttles
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Pieter-Jan Briers af4ff4e9de Update content to remove redundant Robust math types (#38930)
Vector3, Vector4, Matrix4, and Quaternion are now gone. This switches us over to System.Numerics where applicable.
2025-07-22 12:29:17 +02:00
..
BUI
Fix window positions not saving (#35055)
2025-02-23 23:57:57 +11:00
Commands
ShowEmergencyShuttleCommand and MeleeSpreadCommand LEC conversion. (#37993)
2025-06-06 20:28:00 -04:00
Systems
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944)
2025-02-11 21:06:43 +11:00
UI
Update content to remove redundant Robust math types (#38930)
2025-07-22 12:29:17 +02:00
FtlArrivalOverlay.cs
Validate ShaderPrototype IDs (#38728)
2025-07-03 18:11:31 -07:00
ShuttleConsoleComponent.cs
Shuttle console + FTL rework (#24430)
2024-03-03 18:39:19 +11:00
ThrusterComponent.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
ThrusterSystem.cs
Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758)
2025-05-23 14:12:20 -04:00
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