* DungeonData rework Back to fields, serializes better, just make new layers dumby. * wawawewa * Fix this * Fixes * review * thanks fork * fix |
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|---|---|---|
| .. | ||
| Conditions | ||
| EntitySelectors | ||
| ValueSelector | ||
| EntityTablePrototype.cs | ||
| EntityTableSystem.cs | ||
* DungeonData rework Back to fields, serializes better, just make new layers dumby. * wawawewa * Fix this * Fixes * review * thanks fork * fix |
||
|---|---|---|
| .. | ||
| Conditions | ||
| EntitySelectors | ||
| ValueSelector | ||
| EntityTablePrototype.cs | ||
| EntityTableSystem.cs | ||