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AI
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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Atmos
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Add a test that puts all components on an entity and checks for no exceptions (#1815)
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2020-08-22 22:29:20 +02:00 |
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Click
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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DoAfter
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Nullability fixes.
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2020-08-20 16:48:15 +02:00 |
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JobQueues
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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StationEvents
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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AtmosphereSystem.cs
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Nullability fixes.
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2020-08-20 16:48:15 +02:00 |
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BarotraumaSystem.cs
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Adds barotrauma (pressure damage) (#1605)
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2020-08-07 16:23:16 +02:00 |
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BaseChargerSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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BatteryDischargerSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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BatteryStorageSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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BodySystem.cs
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Bodysystem and damagesystem rework (#1544)
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2020-08-16 16:42:42 -07:00 |
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BuckleSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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CargoConsoleSystem.cs
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Refactored GalacticBankManager (#1089)
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2020-06-12 18:31:57 +02:00 |
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ChemistrySystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ClimbSystem.cs
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Climbing system (#1750)
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2020-08-20 00:13:22 +02:00 |
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CloningSystem.cs
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Add 'Scan DNA' function to medical scanner (#1783)
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2020-08-19 16:23:20 +02:00 |
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CombatModeSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ConstructionSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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ConveyorSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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CuffSystem.cs
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Handcuff system (#1831)
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2020-08-25 14:54:23 +02:00 |
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DisposableSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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DoorSystem.cs
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Allow all door access in Suspicion mode (#1817)
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2020-08-25 13:37:21 +02:00 |
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EmergencyLightSystem.cs
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Rework emergency lights (#1830)
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2020-08-22 12:06:29 +02:00 |
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GasAnalyzerSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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GasVaporSystem.cs
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Add a fire extinguisher (#1685)
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2020-08-18 17:45:49 +02:00 |
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GravitySystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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HandHeldLightSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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HandsSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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HungerSystem.cs
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Bodysystem and damagesystem rework (#1544)
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2020-08-16 16:42:42 -07:00 |
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InstrumentSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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LatheSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ListeningSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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MedicalScannerSystem.cs
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Add 'Scan DNA' function to medical scanner (#1783)
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2020-08-19 16:23:20 +02:00 |
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MeleeWeaponSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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MicrowaveSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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MoverSystem.cs
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Add a test that puts all components on an entity and checks for no exceptions (#1815)
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2020-08-22 22:29:20 +02:00 |
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NodeGroupSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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PointingSystem.cs
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Fix NRE when pointing happens without player data or a mind (#1855)
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2020-08-22 15:18:04 +02:00 |
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PortalSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerApcSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerNetSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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PowerSmesSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerSolarControlConsoleSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerSolarSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ProjectileSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PuddleSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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RadioSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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RecyclerSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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ResearchSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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RoguePointingSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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RoundEndSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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StorageSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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StressTestMovementSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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StunSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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TemperatureSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ThirstSystem.cs
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Bodysystem and damagesystem rework (#1544)
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2020-08-16 16:42:42 -07:00 |
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TimedOverlayRemovalSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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TriggerSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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VaporSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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VerbSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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WelderSystem.cs
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Revert "Welders now use EntityQuery to update instead of subscriptions."
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2020-08-15 00:12:30 +02:00 |
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WireHackingSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |