* Insert when held item has no interaction with stored item * Decouple inserting on failure * Add component that stores the used entity when no interaction happened * Add prediction |
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|---|---|---|
| .. | ||
| BinComponent.cs | ||
| DumpableComponent.cs | ||
| InsideEntityStorageComponent.cs | ||
| ItemCounterComponent.cs | ||
| ItemMapperComponent.cs | ||
| MagnetPickupComponent.cs | ||
| SecretStashComponent.cs | ||
| SharedBagOpenVisuals.cs | ||
| SharedEntityStorageComponent.cs | ||
| SharedMapLayerData.cs | ||
| StorageFillComponent.cs | ||
| StorageFillVisualizerComponent.cs | ||
| StoreAfterFailedInteractComponent.cs | ||