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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-10 00:07:27 +00:00
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a7e1876455d4bfc7cf44d7378bc2e73d5f8bfc8e
Delta-v/Content.Server/NPC/HTN
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Jezithyr 070af36c57 Emergency revert for pulling (#24923)
Revert "Pulling rework (#20906)"

This reverts commit 0d8254b2a2.

(cherry picked from commit c15b0691ec)
2024-02-08 12:34:47 +01:00
..
Preconditions
Emergency revert for pulling (#24923)
2024-02-08 12:34:47 +01:00
PrimitiveTasks
Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638)
2024-01-26 22:03:42 +01:00
HTNBranch.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNComponent.cs
Remove HTN ComponentReference (#19480)
2023-08-25 17:05:21 +10:00
HTNCompoundPrototype.cs
Make all prototype types partial (#21374)
2023-11-12 20:29:57 +01:00
HTNCompoundTask.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNPlan.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNPlanJob.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNPlanState.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNSystem.cs
Obsolete refactor - ConnectedClient to Channel (#24409)
2024-01-27 23:44:02 +01:00
HTNTask.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
IHTNCompound.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
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