* Emergency Lights now change color depending on alert level and whether or not they are powered.
* Made a condition for null alert level, added summary doc.
* Refactored uid and emergencylightcomponent into Entity<EmergencyLightComponent>
(cherry picked from commit
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|---|---|---|
| .. | ||
| EmergencyLightSystem.cs | ||
| ExpendableLightSystem.cs | ||
| HandheldLightSystem.cs | ||
| LightBulbSystem.cs | ||
| LightReplacerSystem.cs | ||
| LitOnPoweredSystem.cs | ||
| MatchboxSystem.cs | ||
| MatchstickSystem.cs | ||
| PoweredLightSystem.cs | ||
| RgbLightControllerSystem.cs | ||
| RotatingLightSystem.cs | ||
| UnpoweredFlashlightSystem.cs | ||