..
Abilities /Mime
Mime can no longer write on paper without breaking their vow ( #35043 )
2025-02-26 10:11:59 +01:00
Access
Chameleon controller implant (Clothing fast switch) ( #33887 )
2025-05-30 12:07:25 +02:00
Actions
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
Administration
Sanitize admin UI input for role bans ( #35422 )
2025-05-26 23:27:31 -07:00
Advertise
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Alert
Fix alerts mispredict + log spam ( #36004 )
2025-03-22 12:41:16 +01:00
AlertLevel
New component: change alert level on trigger ( #36581 )
2025-04-17 21:35:27 +10:00
Ame
Predicted internals ( #33800 )
2025-05-02 18:22:29 +10:00
Animals
Reduce network burden of the hunger system ( #32986 )
2024-12-18 14:06:02 +01:00
Announcements
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Anomaly
Cleanup all instances of `IMapManager.GetMapEntityId` ( #37814 )
2025-05-25 19:09:47 +02:00
Antag
remove Session from MindComponent ( #34753 )
2025-04-19 00:23:01 +02:00
Arcade
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
Armor
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-05-24 19:36:38 +02:00
Atmos
Fix for obsolete method warning in AtmosphericsSystem ( #37897 )
2025-05-28 11:16:54 +02:00
Audio
Refactor audio system to send collection IDs over the network ( #33610 )
2025-02-23 23:14:56 +11:00
Beam
remove usages of obsolete EntityUid method variants ( #35106 )
2025-02-16 03:06:23 +01:00
Bed
Predict sleeping action ( #37414 )
2025-05-15 22:52:24 +10:00
Bible
Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``BibleSystem`` ( #35448 )
2025-02-25 08:23:50 +11:00
Body
Move entity effects definitions to shared ( #35614 )
2025-05-23 12:32:22 -04:00
Botany
Move entity effects definitions to shared ( #35614 )
2025-05-23 12:32:22 -04:00
Buckle /Systems
Power stuff ( #31314 )
2024-08-25 22:18:42 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Cargo
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-05-24 19:36:38 +02:00
CartridgeLoader
Unused dependency cleanup. ( #36760 )
2025-04-20 15:56:39 +02:00
CharacterInfo
Localization of the title of the job ( #30353 )
2024-07-26 14:47:07 -04:00
Charges
Action charges refactor ( #33993 )
2025-04-18 13:45:48 +10:00
Chat
Fix admin chat relay sending to every player online ( #37795 )
2025-05-25 00:11:01 +02:00
Chemistry
Spray nozzle can suck puddles into tank directly! ( #30600 )
2025-05-25 23:36:16 -04:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-02-23 18:12:23 +11:00
Clock
Watches ( #29550 )
2024-07-13 16:09:19 +10:00
Cloning
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
Clothing
Chameleon clothes + EMP behaviour ( #30924 )
2025-05-29 20:06:03 -04:00
Cluwne
Clumsy system refactor ( #31147 )
2024-11-16 00:46:01 +01:00
CombatMode
Refactor disarms ( #36546 )
2025-04-19 11:38:22 +10:00
Commands
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
Communications
Make Nukie and Wizard Comms Console not announce who it was sent by ( #37567 )
2025-05-18 19:18:18 +10:00
Configurable
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Connection
Fix some misc warnings ( #37858 )
2025-05-27 19:54:19 -04:00
Construction
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
Containers
make throw insert container code more clear ( #36873 )
2025-05-07 15:08:28 +02:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-16 16:56:09 +11:00
Crayon
Improve crayon UI to not be stuck in 1996 ( #33101 )
2024-11-15 21:25:06 -06:00
CrewManifest
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CriminalRecords /Systems
Fix ninjas not being able to hack criminal records ( #36299 )
2025-04-04 19:46:59 +02:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
StaminaSystem to SharedStaminaSystem ( #37199 )
2025-05-06 12:39:05 -04:00
Database
Persist construction menu favorites server-side ( #35867 )
2025-05-17 13:37:19 -04:00
Decals
Fix tile-events returns ( #37502 )
2025-05-16 14:22:20 +02:00
Defusable
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." ( #35332 )
2025-02-21 00:12:12 +11:00
Delivery
Delivery random multipliers ( #36918 )
2025-04-26 17:42:27 -04:00
Destructible
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
DeviceLinking
move SignalState to shared ( #37303 )
2025-05-09 20:05:19 -04:00
DeviceNetwork
Predicted internals ( #33800 )
2025-05-02 18:22:29 +10:00
Devour
Ichor double-metabolize fix + Very minor cleanup ( #37107 )
2025-05-06 14:16:13 -04:00
Dice
Predicted dice rolls ( #34863 )
2025-02-14 16:46:25 +01:00
Discord
New Discord integration fixes ( #37793 )
2025-05-24 23:27:12 +02:00
Disposal
Add disposal signalers ( #37535 )
2025-05-21 22:18:57 -04:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Turnstiles ( #36313 )
2025-04-24 13:39:40 +02:00
Dragon
add: Dragon rift color changes based on charge ( #36216 )
2025-04-02 14:37:34 -04:00
Drowsiness
Add haloperidol, potassium iodide ( #27454 )
2024-08-03 03:12:08 +10:00
Drunk
…
EUI
Cleanup some easy-to-fix static logger warnings ( #37820 )
2025-05-25 23:20:08 +02:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Predicted internals ( #33800 )
2025-05-02 18:22:29 +10:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
3mo xeno archeology (first phase) ( #33370 )
2025-04-15 10:34:53 +10:00
Engineering
Fix obsolete MapGridComponent warning in SpawnAfterInteractSystem ( #37911 )
2025-05-29 00:34:40 +02:00
Ensnaring
Predict stripping ( #32478 )
2024-09-27 17:12:10 +10:00
EntityEffects
Actually handle nutrition and robust harvest entity effects ( #37912 )
2025-05-29 00:51:09 +02:00
EntityList
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Entry
Add basic discord client integration with ooc and admin chat support ( #33840 )
2025-05-24 20:49:52 +02:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Explosion
Cleanup remaining warnings in `ExplosionSystem` ( #37764 )
2025-05-24 16:55:46 +02:00
Fax
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Flash
Action charges refactor ( #33993 )
2025-04-18 13:45:48 +10:00
Fluids
Spray nozzle can suck puddles into tank directly! ( #30600 )
2025-05-25 23:36:16 -04:00
Forensics
Cleanup warnings: CS0414 ( #36950 )
2025-05-07 20:00:12 -04:00
GameTicking
Cleanup remaining `IMapManager.MapExists` uses ( #37851 )
2025-05-26 18:45:55 +02:00
Gateway
Cleanup all instances of `IMapManager.GetMapEntityId` ( #37814 )
2025-05-25 19:09:47 +02:00
Gatherable
EntityLootTable deleted ( #37604 )
2025-05-19 19:53:29 +10:00
Ghost
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-04-28 19:42:24 +02:00
GhostKick
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Gibbing /Systems
Paradox Clone ( #35794 )
2025-03-13 10:09:07 -07:00
Glue
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
Gravity
Use Transform instead of TryComp<TransformComponent> ( #32170 )
2024-09-14 23:34:44 +02:00
GridPreloader
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
Guardian
Fixed Holoclown injector not breaking on drop ( #37727 )
2025-05-23 14:42:30 -07:00
GuideGenerator
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-06-30 13:43:43 +10:00
Guidebook
Add guidebook protodata tag: embed prototype values in guidebook text ( #27570 )
2024-09-12 13:31:56 +03:00
Hands /Systems
Predict pulling hands blocking ( #37504 )
2025-05-16 08:44:46 -04:00
Holiday
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
Holopad
Port fancy speech bubbles ( #29349 )
2025-05-06 20:49:42 +03:00
Holosign
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." ( #35332 )
2025-02-21 00:12:12 +11:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Humanoid
Move CloneAppearance to Shared ( #35017 )
2025-02-10 04:13:27 +01:00
IP
Fixed IP bans preventing non-banned players from connecting to SQLite-backed servers ( #31154 )
2024-08-18 13:53:09 +02:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-07-19 18:13:35 +10:00
IdentityManagement
fix clone appearance ( #37130 )
2025-05-02 21:26:12 -04:00
IgnitionSource
remove ignition functional from welder component ( #37586 )
2025-05-19 11:49:59 +02:00
ImmovableRod
Better Godmode ( #37020 )
2025-05-10 01:06:19 -04:00
Implants
Chameleon controller implant (Clothing fast switch) ( #33887 )
2025-05-30 12:07:25 +02:00
Info
After getting banned, you now have to re-read the rules! ( #33270 )
2025-01-30 13:09:31 +01:00
Instruments
Various system spring cleaning ( #36206 )
2025-04-16 13:08:22 +02:00
Interaction
Remove obsolete functions from tile commands. ( #31112 )
2024-08-23 03:10:13 +02:00
Inventory
Fix forensics not being applied to held items ( #30609 )
2025-04-18 21:02:41 -04:00
IoC
Add basic discord client integration with ooc and admin chat support ( #33840 )
2025-05-24 20:49:52 +02:00
Item
Predicted multihanded component ( #36712 )
2025-04-19 18:05:20 +10:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-08 16:56:08 -05:00
Jittering
…
Jobs
improve job special ( #30753 )
2024-08-09 17:43:57 +10:00
KillTracking
Try fix KeyNotFoundException in KillTrackingSystem ( #28553 )
2024-06-03 09:36:07 -04:00
Kitchen
Add microwave-nukedisk interaction ( #36114 )
2025-05-21 11:06:58 -07:00
Labels /Label
Predict Labels ( #36406 )
2025-04-10 22:19:48 -07:00
LandMines
Land mine armament ( #33883 )
2025-04-25 16:53:50 -04:00
Lathe
Truncate lathe announcement lists ( #36945 )
2025-04-26 17:45:53 -04:00
Light
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Lightning
Log enrichment: Explosion damage to players ( #29762 )
2024-08-09 16:24:05 +10:00
Lube
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
Magic
Refactor magic speak system to be a component added to actions ( #36328 )
2025-05-04 13:34:19 -04:00
MagicMirror
Extracts magic strings from Tag calls ( #36305 )
2025-04-04 20:20:19 -04:00
MapText
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Mapping
Unused dependency cleanup. ( #36760 )
2025-04-20 15:56:39 +02:00
Maps
Cleanup all instances of `IMapManager.GetMapEntityId` ( #37814 )
2025-05-25 19:09:47 +02:00
MassMedia
Station news Discord webhook ( #36807 )
2025-05-10 11:21:02 -07:00
Materials
Fix ore silo clients showing up when out of range ( #36741 )
2025-04-20 11:00:23 +10:00
Mech
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Medical
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Mind
HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length ( #35407 )
2025-05-17 15:27:39 +10:00
Mindshield
MindRemoveRole refactor ( #34880 )
2025-05-17 16:24:32 +10:00
Mining
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Mobs
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Morgue
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Motd
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
UseInHandEvent cleanup ( #35231 )
2025-02-18 23:27:30 +11:00
Movement
Predicted internals ( #33800 )
2025-05-02 18:22:29 +10:00
NPC
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
NameIdentifier
Convert `NameIdentifier` to use `NameModifierSystem` ( #36736 )
2025-04-20 14:16:59 +10:00
Ninja
Cleanup warnings in NinjaSuitSystem ( #36861 )
2025-04-23 20:24:21 +02:00
NodeContainer
Predict gasthermomachines ( #33837 )
2025-05-13 21:49:43 +10:00
Nuke
Add microwave-nukedisk interaction ( #36114 )
2025-05-21 11:06:58 -07:00
NukeOps
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Nutrition
Move entity effects definitions to shared ( #35614 )
2025-05-23 12:32:22 -04:00
Objectives
Cleanup warning in `StealConditionSystem` ( #37903 )
2025-05-28 18:17:43 +02:00
PAI
pAI Software Catalog ( #36857 )
2025-04-23 16:55:35 -07:00
PDA
Chameleon controller implant (Clothing fast switch) ( #33887 )
2025-05-30 12:07:25 +02:00
Paper
Power stuff ( #31314 )
2024-08-25 22:18:42 +10:00
Parallax
Update `SharedBiomeSystem` methods to use `Entity<T>` ( #37698 )
2025-05-21 22:10:52 -04:00
ParticleAccelerator
Fix RA0032 ( #32514 )
2024-09-29 02:25:21 +02:00
Payload /EntitySystems
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
Physics
Content changes required for physicsmap purge ( #37878 )
2025-05-28 19:38:47 +10:00
Pinpointer
Fix tile-events returns ( #37502 )
2025-05-16 14:22:20 +02:00
Placement
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Players
Unused dependency cleanup. ( #36760 )
2025-04-20 15:56:39 +02:00
PneumaticCannon
Predicted internals ( #33800 )
2025-05-02 18:22:29 +10:00
Pointing
Pointing arrow smite no longer lasts forever ( #37102 )
2025-05-02 03:07:15 +02:00
Points
Various system spring cleaning ( #36206 )
2025-04-16 13:08:22 +02:00
Polymorph
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
Popups
Add `PopupPredictedCursor` and fix doubled popups on vending machines ( #36655 )
2025-04-18 14:01:46 +10:00
Power
Significantly improve TEG power generation stability ( #37658 )
2025-05-26 14:07:49 +02:00
PowerCell
BatteryWeaponPowerCell tweaks ( #33500 )
2025-04-28 21:12:25 -04:00
PowerSink
Various Locale Typo Fixes (and spaces) ( #34483 )
2025-01-17 23:37:37 -08:00
Prayer
Fix null ref exception in PrayerSystem ( #28712 )
2024-06-08 14:50:20 -04:00
Preferences /Managers
Cleanup some easy-to-fix static logger warnings ( #37820 )
2025-05-25 23:20:08 +02:00
Procedural
Cleanup all instances of `IMapManager.GetMapEntityId` ( #37814 )
2025-05-25 19:09:47 +02:00
Projectiles
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Puppet
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Radiation
Fix radiation system warnings ( #37892 )
2025-05-28 11:34:58 +02:00
Radio
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
RandomMetadata
Make `RandomMetadata` properly support localization ( #36343 )
2025-04-06 11:12:39 -07:00
RatKing
Localize rat king commands datasets ( #35780 )
2025-03-11 22:49:32 -07:00
Remotes
CentComm Map Updates ( #34475 )
2025-01-18 22:32:33 -07:00
Repairable
Recycler Overhaul ( #30802 )
2024-08-18 21:39:00 -06:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-02-22 22:26:02 +11:00
Research
Fix research server test fail ( #37562 )
2025-05-18 13:04:19 -07:00
Resist
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
Respawn
Cleanup SpecialRespawnSystem ( #36087 )
2025-03-25 23:16:48 +01:00
Revenant
Extracts magic strings from Tag calls ( #36305 )
2025-04-04 20:20:19 -04:00
Revolutionary
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
2024-10-18 11:43:05 +02:00
Robotics /Systems
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Roles
MindRemoveRole refactor ( #34880 )
2025-05-17 16:24:32 +10:00
Rotatable
Rotation warnings cleanup ( #36197 )
2025-04-01 23:56:37 +02:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Fixed Missing or Misconfigured Locale Keys ( #37595 )
2025-05-20 13:07:52 +02:00
Salvage
Cleanup all instances of `IMapManager.GetMapEntityId` ( #37814 )
2025-05-25 19:09:47 +02:00
Sandbox
Predicted internals ( #33800 )
2025-05-02 18:22:29 +10:00
Screens
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Security
Genpop Closets & IDs ( #36392 )
2025-04-24 16:32:11 +02:00
SensorMonitoring
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Add telegram to the server info-links ( #33459 )
2024-11-22 16:38:41 +01:00
ServerUpdates
System to automatically restart server after certain uptime. ( #32814 )
2024-10-20 16:46:22 +02:00
Shuttles
Fix some misc warnings ( #37858 )
2025-05-27 19:54:19 -04:00
Silicons
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
Singularity
Cleanup warning in `EventHorizonSystem` ( #37736 )
2025-05-23 05:19:21 +02:00
Solar
Engineering guidebook improvements ( #34695 )
2025-02-14 19:59:19 -08:00
Sound
Station AI ( #30944 )
2024-08-28 10:57:12 +10:00
Spawners
Decal Spawners ( #37066 )
2025-05-27 16:55:48 -07:00
Species /Systems
Body code cleanup ( #24946 )
2024-03-27 17:48:37 -07:00
Speech
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
Spreader
metal foam grenades ( #29428 )
2024-07-08 00:26:58 +10:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Stack
Departmental Economy ( #36445 )
2025-04-13 15:22:36 +02:00
Station
Cleanup all instances of `IMapManager.GetMapEntityId` ( #37814 )
2025-05-25 19:09:47 +02:00
StationEvents
Fix some misc warnings ( #37858 )
2025-05-27 19:54:19 -04:00
StationRecords
More filters for station records ( #37213 )
2025-05-06 12:21:16 -04:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Storage
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-05-24 19:36:38 +02:00
Store
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
StoreDiscount /Systems
Increase syndicate uplink discount amount to 6. ( #33950 )
2024-12-20 20:14:08 -06:00
Strip
Fix forensics not being applied to held items ( #30609 )
2025-04-18 21:02:41 -04:00
Stunnable
Unused dependency cleanup. ( #36760 )
2025-04-20 15:56:39 +02:00
SubFloor
Predict pipe anchoring and unanchroing ( #35977 )
2025-03-21 12:43:35 +03:00
SurveillanceCamera
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Tabletop
Cleanup TabletopSystem.Map ( #36097 )
2025-03-26 15:17:28 +01:00
Telephone
Speech is relayed by holopad holograms ( #33978 )
2025-01-02 12:41:12 +01:00
Teleportation
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-04-28 19:42:24 +02:00
Temperature
TemperatureProtection now works directly on entities ( #37544 )
2025-05-17 16:38:49 +02:00
Tesla
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Thief
Undetermined thieving satchel ( #36201 )
2025-03-31 15:32:31 -07:00
Tiles
Fix tile-events returns ( #37502 )
2025-05-16 14:22:20 +02:00
Tips
Fix tippy speech time ( #36616 )
2025-04-16 08:23:40 -04:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Tools
remove ignition functional from welder component ( #37586 )
2025-05-19 11:49:59 +02:00
Toolshed /Commands
Change `visualize` command perms to VarEdit instead of Admin ( #35221 )
2025-02-16 20:06:53 +01:00
Traitor
remove Session from MindComponent ( #34753 )
2025-04-19 00:23:01 +02:00
Traits
Cloning Refactor and bugfixes ( #35555 )
2025-03-02 16:50:12 +01:00
TurretController
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-05-26 16:00:50 +03:00
Turrets
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-05-26 16:00:50 +03:00
UserInterface
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
VendingMachines
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-05-24 19:36:38 +02:00
Verbs
Hover examine buttons ( #35206 )
2025-03-22 13:22:01 +11:00
VoiceMask
HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length ( #35407 )
2025-05-17 15:27:39 +10:00
VoiceTrigger
DetGadget hat fixes ( #35658 )
2025-04-19 16:11:55 +02:00
Voting
Kill resolves in vote commands ( #37637 )
2025-05-27 05:18:59 +02:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-17 16:33:10 -05:00
Warps
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-04-28 19:42:24 +02:00
Weapons
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-05-24 19:36:38 +02:00
Weather
Cleanup remaining `IMapManager.MapExists` uses ( #37851 )
2025-05-26 18:45:55 +02:00
Whitelist
Implement a playerpanel ( #30238 )
2024-08-09 15:33:25 +10:00
Wieldable
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
Wires
Make `TryGetWires<T>` actually work. ( #37937 )
2025-05-29 19:48:27 -04:00
Worldgen
Fix obsolete method warning in SimpleFloorPlanPopulatorSystem ( #37910 )
2025-05-28 23:44:24 +02:00
Xenoarchaeology
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-05-24 19:36:38 +02:00
Zombies
MindRemoveRole refactor ( #34880 )
2025-05-17 16:24:32 +10:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
Add basic discord client integration with ooc and admin chat support ( #33840 )
2025-05-24 20:49:52 +02:00
Content.Server.csproj.DotSettings
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GlobalUsings.cs
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Program.cs
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