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CarpRiftsConditionSystem.cs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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DieConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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EscapeShuttleConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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HelpProgressConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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HijackShuttleConditionSystem.cs
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Fix hijack objective (#21241)
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2023-10-31 19:10:24 +01:00 |
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KeepAliveCondition.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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KillPersonConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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MultipleTraitorsRequirementSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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NinjaConditionsSystem.cs
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Store ninja objectives in conditions 2 (#20894)
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2024-02-08 11:54:40 +01:00 |
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NotCommandRequirementSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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NotJobRequirementSystem.cs
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Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436)
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2023-11-12 20:48:03 +01:00 |
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NumberObjectiveSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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ObjectiveBlacklistRequirementSystem.cs
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make objective blacklist work (#20256)
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2023-09-27 21:59:12 +02:00 |
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ObjectiveLimitSystem.cs
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add limits to steal objectives (#22672)
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2024-01-22 18:34:54 +01:00 |
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RoleRequirementSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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SpeciesRequirementSystem.cs
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New Thief minor antagonist (#21520)
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2024-01-22 18:30:44 +01:00 |
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StealConditionSystem.cs
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Emergency revert for pulling (#24923)
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2024-02-08 12:34:47 +01:00 |
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SurviveConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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TargetObjectiveSystem.cs
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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TerminatorTargetOverrideSystem.cs
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exterminator midround minor antag (#19946)
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2024-01-22 18:36:12 +01:00 |